run astyle
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@@ -49,21 +49,26 @@ public:
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~MyCardsPixmapLabel();
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void setMyW ( gameTableImpl* theValue ) {
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void setMyW ( gameTableImpl* theValue )
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{
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myW = theValue;
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}
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void setIsFlipside(bool theValue) {
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void setIsFlipside(bool theValue)
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{
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isFlipside = theValue;
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}
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bool getIsFlipside() const {
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bool getIsFlipside() const
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{
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return isFlipside;
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}
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void setFadeOutAction(bool theValue) {
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void setFadeOutAction(bool theValue)
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{
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fadeOutAction = theValue;
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}
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bool getFadeOutAction() const {
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bool getFadeOutAction() const
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{
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return fadeOutAction;
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}
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@@ -72,7 +77,8 @@ public:
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void startFlipCards(int, const QPixmap & , const QPixmap &);
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void stopFlipCardsAnimation();
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void setFlipsidePix(QPixmap p) {
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void setFlipsidePix(QPixmap p)
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{
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flipside = p;
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}
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