Fixing issue with player ranks.
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@@ -278,6 +278,7 @@ ServerGame::InternalStartGame()
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GetLobbyThread().NotifyStartingGame(GetId());
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GetLobbyThread().NotifyStartingGame(GetId());
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GetDatabase().AsyncCreateGame(GetId(), GetName());
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GetDatabase().AsyncCreateGame(GetId(), GetName());
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InitRankingMap(playerData);
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}
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}
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void
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void
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