Making server send auth challenge.
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@@ -1359,7 +1359,7 @@ ServerLobbyThread::AuthenticatePlayer(SessionWrapper session)
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void
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void
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ServerLobbyThread::UserValid(unsigned playerId, DB_id dbPlayerId, const string &dbSecret)
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ServerLobbyThread::UserValid(unsigned playerId, DB_id dbPlayerId, const string &dbSecret)
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{
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{
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InitAfterLogin(m_sessionManager.GetSessionByUniquePlayerId(playerId, true));
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this->AuthChallenge(m_sessionManager.GetSessionByUniquePlayerId(playerId, true), dbSecret);
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}
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}
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void
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void
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