Console client: Output similar to PokerTH log.

This commit is contained in:
lotodore
2008-12-24 23:22:23 +00:00
parent 60fd3e2010
commit 6797fa3f54
11 changed files with 404 additions and 112 deletions
+43 -25
View File
@@ -48,53 +48,71 @@ namespace pokerth_console
Console.WriteLine("Game was started. Players: {0}.", outPlayers);
}
public void HandStarted(pokerth_lib.Hand h)
public void HandStarted(int[] cards)
{
Console.WriteLine("New hand. Your cards: {0} {1}. Your money: {2}.",
Log.CardToString(h.Players[h.MyPlayerId].Cards[0]),
Log.CardToString(h.Players[h.MyPlayerId].Cards[1]),
h.Players[h.MyPlayerId].Money);
Console.WriteLine("\nNew hand. Your cards: {0}, {1}.",
Log.CardToString(cards[0]),
Log.CardToString(cards[1]));
}
public void MyTurn(Hand.State state)
public void SmallBlind(string name, uint blind)
{
Console.WriteLine("--> {0}: Your turn.",
Log.StateToString(state));
Console.WriteLine("{0} posts small blind (${1}).", name, blind);
}
public void BigBlind(string name, uint blind)
{
Console.WriteLine("{0} posts big blind (${1}).", name, blind);
}
public void MyTurn(Hand.State state, uint highestSet, uint minimumRaise, uint money)
{
Console.WriteLine("\n--> {0}: Your turn. Highest set: ${1}. Minimum raise: ${2}. Cash: ${3}.",
Log.StateToString(state), highestSet, minimumRaise, money);
}
public void PlayersTurn(Hand.State state, string player)
{
Console.WriteLine("{0}: {1}'s turn.",
Console.WriteLine("\n{0}: {1}'s turn.",
Log.StateToString(state),
player);
}
public void ActionDone(string name, Hand.Action action, uint totalBet, uint money, uint highestSet, uint minimumRaise)
public void ActionDone(string name, Hand.Action action, uint curBet)
{
Console.WriteLine("{0} acts: {1}. Total bet: {2}. Money left: {3}.",
name, Log.ActionToString(action), totalBet, money);
Console.WriteLine("Highest set: {0}. Minimum raise: {1}.",
highestSet, minimumRaise);
Console.WriteLine("{0} {1}.", name, Log.ActionToString(action, curBet));
}
public void ShowFlopCards(int firstFlopCard, int secondFlopCard, int thirdFlopCard)
public void ShowFlopCards(int[] cards)
{
Console.WriteLine("Flop cards: {0} {1} {2}.",
Log.CardToString(firstFlopCard),
Log.CardToString(secondFlopCard),
Log.CardToString(thirdFlopCard));
Console.WriteLine("\n--- Flop --- [{0}, {1}, {2}]",
Log.CardToString(cards[0]),
Log.CardToString(cards[1]),
Log.CardToString(cards[2]));
}
public void ShowTurnCard(int turnCard)
public void ShowTurnCards(int[] cards)
{
Console.WriteLine("Turn card: {0}.",
Log.CardToString(turnCard));
Console.WriteLine("\n--- Turn --- [{0}, {1}, {2}, {3}]",
Log.CardToString(cards[0]),
Log.CardToString(cards[1]),
Log.CardToString(cards[2]),
Log.CardToString(cards[3]));
}
public void ShowRiverCard(int riverCard)
public void ShowRiverCards(int[] cards)
{
Console.WriteLine("River card: {0}.",
Log.CardToString(riverCard));
Console.WriteLine("\n--- River --- [{0}, {1}, {2}, {3}, {4}]",
Log.CardToString(cards[0]),
Log.CardToString(cards[1]),
Log.CardToString(cards[2]),
Log.CardToString(cards[3]),
Log.CardToString(cards[4]));
}
public void PlayerWinsHideCards(string name, uint moneyWon)
{
Console.WriteLine("\n{0} wins ${1}.", name, moneyWon);
}
public void Error(string message)