diff --git a/src/net/common/netpacket.cpp b/src/net/common/netpacket.cpp index 54c05130..04ddb102 100644 --- a/src/net/common/netpacket.cpp +++ b/src/net/common/netpacket.cpp @@ -477,7 +477,6 @@ void SetGameInfoData(const GameData &inData, GameInfoData *outData) assert(outData); u_int16_t numManualBlinds = (u_int16_t)inData.manualBlindsList.size(); - int manualBlindsSize = ADD_PADDING(numManualBlinds * sizeof(u_int16_t)); outData->maxNumberOfPlayers = htons(inData.maxNumberOfPlayers); outData->firstSmallBlind = htons(inData.firstSmallBlind); @@ -511,7 +510,6 @@ void GetGameInfoData(const GameInfoData *inData, GameData &outData) assert(inData); u_int16_t numManualBlinds = ntohs(inData->numberOfManualBlinds); - int manualBlindsSize = ADD_PADDING(numManualBlinds * sizeof(u_int16_t)); outData.maxNumberOfPlayers = ntohs(inData->maxNumberOfPlayers); outData.firstSmallBlind = ntohs(inData->firstSmallBlind); @@ -2296,9 +2294,6 @@ NetPacketJoinGameAck::GetData(NetPacketJoinGameAck::Data &outData) const // We assume that the data is valid. Validity has already been checked. NetPacketJoinGameAckData *tmpData = (NetPacketJoinGameAckData *)GetRawData(); - u_int16_t numManualBlinds = ntohs(tmpData->gameData.numberOfManualBlinds); - int manualBlindsSize = ADD_PADDING(numManualBlinds * sizeof(u_int16_t)); - outData.gameId = ntohl(tmpData->gameId); outData.prights = static_cast(ntohs(tmpData->playerRights));