More fixes concerning lobby chat.

This commit is contained in:
lotodore
2009-08-15 14:08:48 +00:00
parent 150d8930dc
commit 68ed10fd1e
4 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -174,7 +174,7 @@ SessionManager::GetPlayerDataList() const
}
PlayerIdList
SessionManager::GetPlayerIdList() const
SessionManager::GetPlayerIdList(SessionData::State state) const
{
PlayerIdList playerList;
boost::recursive_mutex::scoped_lock lock(m_sessionMapMutex);
@@ -185,7 +185,7 @@ SessionManager::GetPlayerIdList() const
while (session_i != session_end)
{
// Get all players in the game.
if (session_i->second.sessionData->GetState() == SessionData::Game)
if (session_i->second.sessionData->GetState() == state)
{
playerList.push_back(session_i->second.playerData->GetUniqueId());
}