diff --git a/src/gui/qt/mainwindow/mainwindowimpl.cpp b/src/gui/qt/mainwindow/mainwindowimpl.cpp index 7ced0634..ef83b0dd 100755 --- a/src/gui/qt/mainwindow/mainwindowimpl.cpp +++ b/src/gui/qt/mainwindow/mainwindowimpl.cpp @@ -846,16 +846,6 @@ void mainWindowImpl::callSettingsDialog() { } //Audio Clean? if (myConfig->readConfigInt("PlaySoundEffects") == 0) { mySDLPlayer->audioDone(); } - else { -// SDL_Init(SDL_INIT_AUDIO); -// -// if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { -// printf("Unable to open audio!\n"); -// exit(1); -// } -// -// Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels); - } } } @@ -1055,7 +1045,7 @@ void mainWindowImpl::refreshAction(int playerID, int playerAction) { actionLabelArray[playerID]->setPixmap(QPixmap(":/actions/resources/graphics/actions/action_"+actionArray[playerAction]+".png")); //play sounds if exist - mySDLPlayer->playSound(actionArray[playerAction].toStdString()); + if(myConfig->readConfigInt("PlaySoundEffects")) mySDLPlayer->playSound(actionArray[playerAction].toStdString()); } if (playerAction == 1) { diff --git a/src/gui/qt/sound/sdlplayer.cpp b/src/gui/qt/sound/sdlplayer.cpp index eaa17e38..35634eb7 100644 --- a/src/gui/qt/sound/sdlplayer.cpp +++ b/src/gui/qt/sound/sdlplayer.cpp @@ -57,7 +57,7 @@ void SDLPlayer::playSound(string audioString) { currentChannel = Mix_PlayChannel(-1, sound,0); } - else cout << "could not load " << audioString << ".wav" << endl; +// else cout << "could not load " << audioString << ".wav" << endl; //test // audioDone();