Adding support for listing and removing single bans.

This commit is contained in:
lotodore
2009-04-10 21:04:08 +00:00
parent bf8b5b84a6
commit 69f3b49ab2
3 changed files with 161 additions and 101 deletions
+41 -11
View File
@@ -29,6 +29,7 @@
#include <core/openssl_wrapper.h>
#include <fstream>
#include <sstream>
#include <algorithm>
#include <boost/lambda/lambda.hpp>
#include <boost/filesystem.hpp>
@@ -80,7 +81,7 @@ private:
ServerLobbyThread::ServerLobbyThread(GuiInterface &gui, ConfigFile *playerConfig, AvatarManager &avatarManager)
: m_gui(gui), m_avatarManager(avatarManager), m_playerConfig(playerConfig),
: m_curBanId(0), m_gui(gui), m_avatarManager(avatarManager), m_playerConfig(playerConfig),
m_curGameId(0), m_curUniquePlayerId(0), m_curSessionId(INVALID_SESSION + 1),
m_statDataChanged(false), m_startTime(boost::posix_time::second_clock::local_time())
{
@@ -258,17 +259,46 @@ ServerLobbyThread::KickPlayerByName(const std::string &playerName)
}
void
ServerLobbyThread::BanPlayerRegex(const std::string &playerRegex)
ServerLobbyThread::BanPlayerRegex(const string &playerRegex)
{
boost::mutex::scoped_lock lock(m_banPlayerNameListMutex);
m_banPlayerNameList.push_back(boost::regex(playerRegex, boost::regex_constants::no_except));
boost::mutex::scoped_lock lock(m_banMutex);
m_banPlayerNameMap[++m_curBanId] = boost::regex(playerRegex, boost::regex_constants::no_except);
}
bool
ServerLobbyThread::UnBanPlayerRegex(unsigned banId)
{
bool retVal = false;
boost::mutex::scoped_lock lock(m_banMutex);
RegexMap::iterator pos = m_banPlayerNameMap.find(banId);
if (pos != m_banPlayerNameMap.end())
{
m_banPlayerNameMap.erase(pos);
retVal = true;
}
return retVal;
}
void
ServerLobbyThread::ClearBanList()
ServerLobbyThread::GetBanPlayerList(list<string> &list) const
{
boost::mutex::scoped_lock lock(m_banPlayerNameListMutex);
m_banPlayerNameList.clear();
boost::mutex::scoped_lock lock(m_banMutex);
RegexMap::const_iterator i = m_banPlayerNameMap.begin();
RegexMap::const_iterator end = m_banPlayerNameMap.end();
while (i != end)
{
ostringstream banText;
banText << (*i).first << ": " << (*i).second.str();
list.push_back(banText.str());
++i;
}
}
void
ServerLobbyThread::ClearBanPlayerList()
{
boost::mutex::scoped_lock lock(m_banMutex);
m_banPlayerNameMap.clear();
}
void
@@ -1381,12 +1411,12 @@ bool
ServerLobbyThread::IsPlayerBanned(const std::string &name) const
{
bool retVal = false;
boost::mutex::scoped_lock lock(m_banPlayerNameListMutex);
RegexList::const_iterator i = m_banPlayerNameList.begin();
RegexList::const_iterator end = m_banPlayerNameList.end();
boost::mutex::scoped_lock lock(m_banMutex);
RegexMap::const_iterator i = m_banPlayerNameMap.begin();
RegexMap::const_iterator end = m_banPlayerNameMap.end();
while (i != end)
{
if (regex_match(name, *i))
if (regex_match(name, (*i).second))
{
retVal = true;
break;