Adding support for listing and removing single bans.
This commit is contained in:
@@ -29,6 +29,7 @@
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#include <core/openssl_wrapper.h>
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#include <core/openssl_wrapper.h>
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#include <fstream>
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#include <fstream>
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#include <sstream>
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#include <algorithm>
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#include <algorithm>
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#include <boost/lambda/lambda.hpp>
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#include <boost/lambda/lambda.hpp>
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#include <boost/filesystem.hpp>
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#include <boost/filesystem.hpp>
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@@ -80,7 +81,7 @@ private:
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ServerLobbyThread::ServerLobbyThread(GuiInterface &gui, ConfigFile *playerConfig, AvatarManager &avatarManager)
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ServerLobbyThread::ServerLobbyThread(GuiInterface &gui, ConfigFile *playerConfig, AvatarManager &avatarManager)
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: m_gui(gui), m_avatarManager(avatarManager), m_playerConfig(playerConfig),
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: m_curBanId(0), m_gui(gui), m_avatarManager(avatarManager), m_playerConfig(playerConfig),
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m_curGameId(0), m_curUniquePlayerId(0), m_curSessionId(INVALID_SESSION + 1),
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m_curGameId(0), m_curUniquePlayerId(0), m_curSessionId(INVALID_SESSION + 1),
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m_statDataChanged(false), m_startTime(boost::posix_time::second_clock::local_time())
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m_statDataChanged(false), m_startTime(boost::posix_time::second_clock::local_time())
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{
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{
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@@ -258,17 +259,46 @@ ServerLobbyThread::KickPlayerByName(const std::string &playerName)
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}
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}
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void
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void
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ServerLobbyThread::BanPlayerRegex(const std::string &playerRegex)
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ServerLobbyThread::BanPlayerRegex(const string &playerRegex)
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{
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{
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boost::mutex::scoped_lock lock(m_banPlayerNameListMutex);
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boost::mutex::scoped_lock lock(m_banMutex);
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m_banPlayerNameList.push_back(boost::regex(playerRegex, boost::regex_constants::no_except));
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m_banPlayerNameMap[++m_curBanId] = boost::regex(playerRegex, boost::regex_constants::no_except);
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}
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bool
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ServerLobbyThread::UnBanPlayerRegex(unsigned banId)
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{
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bool retVal = false;
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boost::mutex::scoped_lock lock(m_banMutex);
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RegexMap::iterator pos = m_banPlayerNameMap.find(banId);
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if (pos != m_banPlayerNameMap.end())
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{
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m_banPlayerNameMap.erase(pos);
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retVal = true;
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}
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return retVal;
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}
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}
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void
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void
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ServerLobbyThread::ClearBanList()
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ServerLobbyThread::GetBanPlayerList(list<string> &list) const
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{
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{
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boost::mutex::scoped_lock lock(m_banPlayerNameListMutex);
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boost::mutex::scoped_lock lock(m_banMutex);
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m_banPlayerNameList.clear();
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RegexMap::const_iterator i = m_banPlayerNameMap.begin();
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RegexMap::const_iterator end = m_banPlayerNameMap.end();
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while (i != end)
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{
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ostringstream banText;
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banText << (*i).first << ": " << (*i).second.str();
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list.push_back(banText.str());
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++i;
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}
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}
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void
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ServerLobbyThread::ClearBanPlayerList()
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{
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boost::mutex::scoped_lock lock(m_banMutex);
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m_banPlayerNameMap.clear();
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}
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}
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void
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void
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@@ -1381,12 +1411,12 @@ bool
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ServerLobbyThread::IsPlayerBanned(const std::string &name) const
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ServerLobbyThread::IsPlayerBanned(const std::string &name) const
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{
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{
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bool retVal = false;
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bool retVal = false;
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boost::mutex::scoped_lock lock(m_banPlayerNameListMutex);
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boost::mutex::scoped_lock lock(m_banMutex);
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RegexList::const_iterator i = m_banPlayerNameList.begin();
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RegexMap::const_iterator i = m_banPlayerNameMap.begin();
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RegexList::const_iterator end = m_banPlayerNameList.end();
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RegexMap::const_iterator end = m_banPlayerNameMap.end();
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while (i != end)
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while (i != end)
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{
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{
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if (regex_match(name, *i))
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if (regex_match(name, (*i).second))
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{
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{
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retVal = true;
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retVal = true;
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break;
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break;
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@@ -90,107 +90,134 @@ ServerManager::SignalIrcChatMsg(const std::string &nickName, const std::string &
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{
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{
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if (m_ircThread)
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if (m_ircThread)
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{
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{
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istringstream msgStream(msg);
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try
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string target;
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msgStream >> target;
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if (boost::algorithm::iequals(target, m_ircNick + ":"))
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{
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{
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string command;
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istringstream msgStream(msg);
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msgStream >> command;
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string target;
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if (command == "kick")
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msgStream >> target;
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if (boost::algorithm::iequals(target, m_ircNick + ":"))
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{
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{
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while (msgStream.peek() == ' ')
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string command;
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msgStream.get();
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msgStream >> command;
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string playerName(msgStream.str().substr(msgStream.tellg()));
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if (command == "kick")
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if (!playerName.empty())
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{
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{
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if (GetLobbyThread().KickPlayerByName(playerName))
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while (msgStream.peek() == ' ')
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m_ircThread->SendChatMessage(nickName + ": Successfully kicked player \"" + playerName + "\" from the server.");
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msgStream.get();
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string playerName(msgStream.str().substr(msgStream.tellg()));
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if (!playerName.empty())
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{
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if (GetLobbyThread().KickPlayerByName(playerName))
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m_ircThread->SendChatMessage(nickName + ": Successfully kicked player \"" + playerName + "\" from the server.");
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else
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m_ircThread->SendChatMessage(nickName + ": Player \"" + playerName + "\" was not found on the server.");
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}
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}
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else if (command == "nickban")
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{
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while (msgStream.peek() == ' ')
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msgStream.get();
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string playerRegex(msgStream.str().substr(msgStream.tellg()));
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if (!playerRegex.empty())
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{
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GetLobbyThread().BanPlayerRegex(playerRegex);
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m_ircThread->SendChatMessage(nickName + ": The regex \"" + playerRegex + "\" was added to the player ban list.");
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}
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}
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else if (command == "listnickban")
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{
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list<string> banList;
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GetLobbyThread().GetBanPlayerList(banList);
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list<string>::const_iterator i = banList.begin();
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list<string>::const_iterator end = banList.end();
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while (i != end)
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{
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m_ircThread->SendChatMessage(*i);
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++i;
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}
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}
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else if (command == "removenickban")
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{
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unsigned banId = 0;
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msgStream >> banId;
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if (GetLobbyThread().UnBanPlayerRegex(banId))
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m_ircThread->SendChatMessage(nickName + ": The nick ban was successfully removed.");
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else
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else
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m_ircThread->SendChatMessage(nickName + ": Player \"" + playerName + "\" was not found on the server.");
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m_ircThread->SendChatMessage(nickName + ": This nick ban does not exist.");
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}
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}
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}
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else if (command == "clearnickban")
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else if (command == "ban")
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{
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while (msgStream.peek() == ' ')
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msgStream.get();
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string playerRegex(msgStream.str().substr(msgStream.tellg()));
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if (!playerRegex.empty())
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{
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{
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GetLobbyThread().BanPlayerRegex(playerRegex);
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GetLobbyThread().ClearBanPlayerList();
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m_ircThread->SendChatMessage(nickName + ": The regex \"" + playerRegex + "\" was added to the player ban list.");
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m_ircThread->SendChatMessage(nickName + ": The player ban list was cleared.");
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}
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}
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}
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else if (command == "stat")
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else if (command == "clearban")
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{
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GetLobbyThread().ClearBanList();
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m_ircThread->SendChatMessage(nickName + ": The player ban list was cleared.");
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}
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else if (command == "stat")
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{
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ServerStats tmpStats = GetLobbyThread().GetStats();
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{
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{
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boost::posix_time::time_duration timeDiff(boost::posix_time::second_clock::local_time() - GetLobbyThread().GetStartTime());
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ServerStats tmpStats = GetLobbyThread().GetStats();
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ostringstream statStream;
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{
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statStream
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boost::posix_time::time_duration timeDiff(boost::posix_time::second_clock::local_time() - GetLobbyThread().GetStartTime());
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<< "Server uptime................ " << timeDiff.hours() / 24 << " days " << timeDiff.hours() % 24 << " hours " << timeDiff.minutes() << " minutes " << timeDiff.seconds() << " seconds";
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ostringstream statStream;
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m_ircThread->SendChatMessage(statStream.str());
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statStream
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<< "Server uptime................ " << timeDiff.hours() / 24 << " days " << timeDiff.hours() % 24 << " hours " << timeDiff.minutes() << " minutes " << timeDiff.seconds() << " seconds";
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m_ircThread->SendChatMessage(statStream.str());
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}
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{
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ostringstream statStream;
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statStream
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<< "Players currently on Server.. " << tmpStats.numberOfPlayersOnServer;
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m_ircThread->SendChatMessage(statStream.str());
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}
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{
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ostringstream statStream;
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statStream
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<< "Games currently open......... " << tmpStats.numberOfGamesOpen;
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m_ircThread->SendChatMessage(statStream.str());
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}
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{
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ostringstream statStream;
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statStream
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<< "Total players ever logged in. " << tmpStats.totalPlayersEverLoggedIn
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<< " (Max at a time: " << tmpStats.maxPlayersLoggedIn << ")";
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m_ircThread->SendChatMessage(statStream.str());
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}
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{
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ostringstream statStream;
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statStream
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<< "Total games ever open........ " << tmpStats.totalGamesEverCreated
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<< " (Max at a time: " << tmpStats.maxGamesOpen << ")";
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m_ircThread->SendChatMessage(statStream.str());
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}
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}
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}
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else if (command == "chat")
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{
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{
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ostringstream statStream;
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while (msgStream.peek() == ' ')
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statStream
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msgStream.get();
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<< "Players currently on Server.. " << tmpStats.numberOfPlayersOnServer;
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string chat(msgStream.str().substr(msgStream.tellg()));
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m_ircThread->SendChatMessage(statStream.str());
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if (!chat.empty() && chat.size() < MAX_CHAT_TEXT_SIZE)
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{
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GetLobbyThread().SendGlobalChat(chat);
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m_ircThread->SendChatMessage(nickName + ": Global chat message sent.");
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}
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else
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m_ircThread->SendChatMessage(nickName + ": Invalid message.");
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}
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}
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else if (command == "msg")
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{
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{
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ostringstream statStream;
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while (msgStream.peek() == ' ')
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statStream
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msgStream.get();
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<< "Games currently open......... " << tmpStats.numberOfGamesOpen;
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string message(msgStream.str().substr(msgStream.tellg()));
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m_ircThread->SendChatMessage(statStream.str());
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if (!message.empty() && message.size() < MAX_CHAT_TEXT_SIZE)
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}
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{
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{
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GetLobbyThread().SendGlobalMsgBox(message);
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ostringstream statStream;
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m_ircThread->SendChatMessage(nickName + ": Global message box sent.");
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statStream
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}
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<< "Total players ever logged in. " << tmpStats.totalPlayersEverLoggedIn
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else
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<< " (Max at a time: " << tmpStats.maxPlayersLoggedIn << ")";
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m_ircThread->SendChatMessage(nickName + ": Invalid message.");
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m_ircThread->SendChatMessage(statStream.str());
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}
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{
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ostringstream statStream;
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statStream
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<< "Total games ever open........ " << tmpStats.totalGamesEverCreated
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<< " (Max at a time: " << tmpStats.maxGamesOpen << ")";
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m_ircThread->SendChatMessage(statStream.str());
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}
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}
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else if (command == "chat")
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{
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while (msgStream.peek() == ' ')
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msgStream.get();
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string chat(msgStream.str().substr(msgStream.tellg()));
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if (!chat.empty() && chat.size() < MAX_CHAT_TEXT_SIZE)
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{
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GetLobbyThread().SendGlobalChat(chat);
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m_ircThread->SendChatMessage(nickName + ": Global chat message sent.");
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}
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}
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else
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else
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m_ircThread->SendChatMessage(nickName + ": Invalid message.");
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m_ircThread->SendChatMessage(nickName + ": Invalid command \"" + command + "\".");
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}
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}
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else if (command == "msg")
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} catch (...)
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{
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{
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while (msgStream.peek() == ' ')
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m_ircThread->SendChatMessage(nickName + ": Syntax error. Please check the command.");
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msgStream.get();
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string message(msgStream.str().substr(msgStream.tellg()));
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if (!message.empty() && message.size() < MAX_CHAT_TEXT_SIZE)
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{
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GetLobbyThread().SendGlobalMsgBox(message);
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m_ircThread->SendChatMessage(nickName + ": Global message box sent.");
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}
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else
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m_ircThread->SendChatMessage(nickName + ": Invalid message.");
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}
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else
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m_ircThread->SendChatMessage(nickName + ": Invalid command \"" + command + "\".");
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}
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}
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}
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}
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}
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}
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@@ -70,7 +70,9 @@ public:
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bool KickPlayerByName(const std::string &playerName);
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bool KickPlayerByName(const std::string &playerName);
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void BanPlayerRegex(const std::string &playerRegex);
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void BanPlayerRegex(const std::string &playerRegex);
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void ClearBanList();
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bool UnBanPlayerRegex(unsigned banId);
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void GetBanPlayerList(std::list<std::string> &list) const;
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void ClearBanPlayerList();
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void RemovePlayer(unsigned playerId, unsigned errorCode);
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void RemovePlayer(unsigned playerId, unsigned errorCode);
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void SendGlobalChat(const std::string &message);
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void SendGlobalChat(const std::string &message);
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@@ -102,7 +104,7 @@ protected:
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typedef std::map<unsigned, boost::shared_ptr<ServerGameThread> > GameMap;
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typedef std::map<unsigned, boost::shared_ptr<ServerGameThread> > GameMap;
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typedef std::map<std::string, boost::timers::portable::microsec_timer> TimerClientAddressMap;
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typedef std::map<std::string, boost::timers::portable::microsec_timer> TimerClientAddressMap;
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typedef std::list<unsigned> RemoveGameList;
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typedef std::list<unsigned> RemoveGameList;
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typedef std::list<boost::regex> RegexList;
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typedef std::map<unsigned, boost::regex> RegexMap;
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// Main function of the thread.
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// Main function of the thread.
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virtual void Main();
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virtual void Main();
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@@ -192,8 +194,9 @@ private:
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SessionIdList m_resubscribeList;
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SessionIdList m_resubscribeList;
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mutable boost::mutex m_resubscribeListMutex;
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mutable boost::mutex m_resubscribeListMutex;
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RegexList m_banPlayerNameList;
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RegexMap m_banPlayerNameMap;
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mutable boost::mutex m_banPlayerNameListMutex;
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unsigned m_curBanId;
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mutable boost::mutex m_banMutex;
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GameMap m_gameMap;
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GameMap m_gameMap;
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