From 6b19b3291a1dc93f9f786c4fe49fd4e95d65b0eb Mon Sep 17 00:00:00 2001 From: lotodore Date: Sat, 27 Oct 2007 19:48:31 +0000 Subject: [PATCH] Missing if to check for kick in server during game. --- src/net/common/servergamestate.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/net/common/servergamestate.cpp b/src/net/common/servergamestate.cpp index f13f7951..823ab208 100644 --- a/src/net/common/servergamestate.cpp +++ b/src/net/common/servergamestate.cpp @@ -166,6 +166,10 @@ AbstractServerGameStateReceiving::Process(ServerGameThread &server) { server.MoveSessionToLobby(session, NTF_NET_REMOVED_ON_REQUEST); } + else if (packet->ToNetPacketKickPlayer()) + { + server.MoveSessionToLobby(session, NTF_NET_REMOVED_KICKED); + } // Chat text is always allowed. else if (packet->ToNetPacketSendChatText()) {