session refactoring
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@@ -47,10 +47,7 @@ GuiWrapper::~GuiWrapper()
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void GuiWrapper::initGui(int speed) { myW->signalInitGui(speed); }
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boost::shared_ptr<Session> GuiWrapper::getSession() { return myStartWindow->getSession(); }
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void GuiWrapper::setSession(boost::shared_ptr<Session> session) {
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myStartWindow->setSession(session);
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}
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void GuiWrapper::setSession(boost::shared_ptr<Session> session) { /*myStartWindow->setSession(session);*/ }
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void GuiWrapper::refreshSet() const { myW->signalRefreshSet(); }
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void GuiWrapper::refreshCash() const { myW->signalRefreshCash(); }
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