adds activePlayerList and runningPlayerList (XIII) - BUGGY!!! - last sable rev866
This commit is contained in:
@@ -2082,8 +2082,8 @@ void mainWindowImpl::postRiverRunAnimation3() {
|
||||
// groupBoxArray[i]->setPalette(tempPalette);
|
||||
actionLabelArray[i]->setPixmap(QPixmap(myAppDataPath +"gfx/gui/table/default/action_winner.png"));
|
||||
|
||||
//show winnercards if more than one player is active
|
||||
if ( currentHand->getRunningPlayerList()->size() != 1 && myConfig->readConfigInt("ShowFadeOutCardsAnimation")) {
|
||||
//show winnercards if more than one player is active TODO
|
||||
if ( currentHand->getActivePlayerList()->size() != 1 && myConfig->readConfigInt("ShowFadeOutCardsAnimation")) {
|
||||
|
||||
int j;
|
||||
int bestHandPos[5];
|
||||
|
||||
Reference in New Issue
Block a user