adds activePlayerList and runningPlayerList (XIII) - BUGGY!!! - last sable rev866

This commit is contained in:
doitux
2007-09-26 10:13:10 +00:00
parent 8ac5673c00
commit 6c19233c18
10 changed files with 96 additions and 75 deletions
+2 -2
View File
@@ -2082,8 +2082,8 @@ void mainWindowImpl::postRiverRunAnimation3() {
// groupBoxArray[i]->setPalette(tempPalette);
actionLabelArray[i]->setPixmap(QPixmap(myAppDataPath +"gfx/gui/table/default/action_winner.png"));
//show winnercards if more than one player is active
if ( currentHand->getRunningPlayerList()->size() != 1 && myConfig->readConfigInt("ShowFadeOutCardsAnimation")) {
//show winnercards if more than one player is active TODO
if ( currentHand->getActivePlayerList()->size() != 1 && myConfig->readConfigInt("ShowFadeOutCardsAnimation")) {
int j;
int bestHandPos[5];