fixed
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+1
-1
@@ -82,7 +82,7 @@ private:
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HandInterface *actualHand;
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BoardInterface *actualBoard;
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std::vector<boost::shared_ptr<PlayerInterface> > playerArray;
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// PlayerInterface *playerArray[MAX_NUMBER_OF_PLAYERS];
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// boost::shared_ptr<PlayerInterface> playerArray[MAX_NUMBER_OF_PLAYERS];
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//Startvariablen
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int startQuantityPlayers;
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