ppc color fix --> QPixmap::fromImage(QImage)
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@@ -1668,9 +1668,9 @@ void gameTableImpl::dealFlopCards3() {
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void gameTableImpl::dealFlopCards4() {
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void gameTableImpl::dealFlopCards4() {
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int tempBoardCardsArray[5];
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[0], 10)+".png");
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QPixmap tempCardsPixmap = QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[0], 10)+".png"));
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QPixmap card(tempCardsPixmap);
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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//Config? mit oder ohne Eye-Candy?
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@@ -1688,9 +1688,8 @@ void gameTableImpl::dealFlopCards4() {
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void gameTableImpl::dealFlopCards5() {
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void gameTableImpl::dealFlopCards5() {
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int tempBoardCardsArray[5];
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[1], 10)+".png");
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QPixmap tempCardsPixmap = QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[1], 10)+".png"));
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QPixmap card(tempCardsPixmap);
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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//Config? mit oder ohne Eye-Candy?
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@@ -1708,9 +1707,8 @@ void gameTableImpl::dealFlopCards5() {
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void gameTableImpl::dealFlopCards6() {
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void gameTableImpl::dealFlopCards6() {
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int tempBoardCardsArray[5];
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[2], 10)+".png");
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QPixmap tempCardsPixmap = QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[2], 10)+".png"));
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QPixmap card(tempCardsPixmap);
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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//Config? mit oder ohne Eye-Candy?
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@@ -1744,9 +1742,8 @@ void gameTableImpl::dealTurnCards1() {
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void gameTableImpl::dealTurnCards2() {
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void gameTableImpl::dealTurnCards2() {
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int tempBoardCardsArray[5];
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[3], 10)+".png");
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QPixmap tempCardsPixmap = QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[3], 10)+".png"));
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QPixmap card(tempCardsPixmap);
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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//Config? mit oder ohne Eye-Candy?
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@@ -1784,9 +1781,8 @@ void gameTableImpl::dealRiverCards1() {
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void gameTableImpl::dealRiverCards2() {
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void gameTableImpl::dealRiverCards2() {
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int tempBoardCardsArray[5];
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[4], 10)+".png");
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QPixmap tempCardsPixmap = QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempBoardCardsArray[4], 10)+".png"));
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QPixmap card(tempCardsPixmap);
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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//Config? mit oder ohne Eye-Candy?
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@@ -2489,7 +2485,7 @@ void gameTableImpl::postRiverRunAnimation2() {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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for(j=0; j<2; j++) {
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holeCardsArray[(*it_c)->getMyID()][j]->startFlipCards(guiGameSpeed, QPixmap(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png"), *flipside);
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holeCardsArray[(*it_c)->getMyID()][j]->startFlipCards(guiGameSpeed, QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png")), *flipside);
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}
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}
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}
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}
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//set Player value (logging)
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//set Player value (logging)
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@@ -2513,7 +2509,7 @@ void gameTableImpl::postRiverRunAnimation2() {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD) {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD) {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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for(j=0; j<2; j++) {
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tempCardsPixmapArray[j].load(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png");
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tempCardsPixmapArray[j] = QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png"));
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holeCardsArray[(*it_c)->getMyID()][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
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holeCardsArray[(*it_c)->getMyID()][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
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}
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}
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@@ -2818,7 +2814,7 @@ void gameTableImpl::flipHolecardsAllIn() {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD) {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD) {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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for(j=0; j<2; j++) {
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holeCardsArray[(*it_c)->getMyID()][j]->startFlipCards(guiGameSpeed, QPixmap(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png"), *flipside);
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holeCardsArray[(*it_c)->getMyID()][j]->startFlipCards(guiGameSpeed, QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png")), *flipside);
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}
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}
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}
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}
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//set Player value (logging)
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//set Player value (logging)
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@@ -2844,7 +2840,7 @@ void gameTableImpl::flipHolecardsAllIn() {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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if((*it_c)->getMyID() || ((*it_c)->getMyID()==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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for(j=0; j<2; j++) {
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tempCardsPixmapArray[j].load(myAppDataPath +"gfx/cards/default/"+QString::number(temp2CardsIntArray[j], 10)+".png");
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tempCardsPixmapArray[j] = QPixmap::fromImage(QImage(myAppDataPath +"gfx/cards/default/"+QString::number(temp2CardsIntArray[j], 10)+".png"));
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holeCardsArray[(*it_c)->getMyID()][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
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holeCardsArray[(*it_c)->getMyID()][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
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}
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}
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}
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}
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