basic table skinning works. pics are changeable. colors will follow

This commit is contained in:
doitux
2009-03-31 20:31:28 +00:00
parent 98efc0745e
commit 6d973aa178
20 changed files with 444 additions and 303 deletions
+108 -162
View File
@@ -318,131 +318,8 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
holeCardsArray[9][0] = pixmapLabel_card9a;
holeCardsArray[9][1] = pixmapLabel_card9b;
// Farben initalisieren
active.setRgb(86,170,86);
inactive.setRgb(83,141,107);
highlight.setRgb(151,214,109);
// Schriftart laden und für Dialoge setzen
#ifdef _WIN32
font1String = "font-family: \"Arial\";";
font2String = "font-family: \"Nimbus Sans L\";";
QString textBrowserFontsize= "11";
QString cashFontSize = "11";
QString setLabelFontSize = "11";
QString playerNameLabelFontSize = "11";
QString mediumTableFontSize = "13";
QString handLabelFontSize = "18";
QString labelPotFontSize = "19";
QString humanPlayerButtonFontSize = "13";
QString betValueFontSize = "11";
#else
#ifdef __APPLE__
font1String = "font-family: \"Lucida Grande\";";
font2String = "font-family: \"Lucida Grande\";";
#else
font1String = "font-family: \"Nimbus Sans L\";";
font2String = "font-family: \"Bitstream Vera Sans\";";
#endif
QString textBrowserFontsize= "10";
QString cashFontSize = "10";
QString setLabelFontSize = "10";
QString playerNameLabelFontSize = "11";
QString mediumTableFontSize = "13";
QString handLabelFontSize = "17";
QString labelPotFontSize = "18";
QString humanPlayerButtonFontSize = "12";
QString betValueFontSize = "10";
#endif
textBrowser_Log->setStyleSheet("QTextBrowser { "+ font1String +" font-size: "+textBrowserFontsize+"px; color: #F0F0F0; background-color: #1D3B00; border:none; } QScrollBar:vertical { border: 1px solid #104600; background: #135000; width: 15px; margin: 17px -1px 17px 0px; } QScrollBar::handle:vertical { border-radius: 1px; border: 1px solid #1B7200; background: #176400; min-height: 20px; } QScrollBar::add-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 1px; border-top-left-radius: 1px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: bottom; subcontrol-origin: margin; } QScrollBar::sub-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; border-top-right-radius: 2px; border-top-left-radius: 2px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: top; subcontrol-origin: margin; } QScrollBar:up-arrow:vertical, QScrollBar::down-arrow:vertical { border: 1px solid #208A00; height: 3px; width: 3px; background: #27A800; } QScrollBar::add-page:vertical, QScrollBar::sub-page:vertical { background: none; }");
textBrowser_Chat->setStyleSheet("QTextBrowser { "+ font1String +" font-size: "+textBrowserFontsize+"px; color: #F0F0F0; background-color: #1D3B00; border:none; } QScrollBar:vertical { border: 1px solid #104600; background: #135000; width: 15px; margin: 17px -1px 17px 0px; } QScrollBar::handle:vertical { border-radius: 1px; border: 1px solid #1B7200; background: #176400; min-height: 20px; } QScrollBar::add-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 2px; border-bottom-left-radius: 2px; border-top-right-radius: 1px; border-top-left-radius: 1px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: bottom; subcontrol-origin: margin; } QScrollBar::sub-line:vertical { margin-right: 0px; margin-left: 1px; border-bottom-right-radius: 1px; border-bottom-left-radius: 1px; border-top-right-radius: 2px; border-top-left-radius: 2px; border: 1px solid #1E7F00; background: #1A6F00; height: 15px; subcontrol-position: top; subcontrol-origin: margin; } QScrollBar:up-arrow:vertical, QScrollBar::down-arrow:vertical { border: 1px solid #208A00; height: 3px; width: 3px; background: #27A800; } QScrollBar::add-page:vertical, QScrollBar::sub-page:vertical { background: none; }");
lineEdit_ChatInput->setStyleSheet("QLineEdit { "+ font1String +" font-size: "+textBrowserFontsize+"px; color: #F0F0F0; background-color: #1D3B00; border-top: 2px solid #286400; }");
#ifdef __APPLE__
// tabWidget_Right->setStyleSheet("QTabWidget { "+ font1String +" font-size: 11px; background-color: #145300; }");
// tabWidget_Left->setStyleSheet("QTabWidget { "+ font1String +" font-size: 11px; background-color: #145300;}");
#else
// tabWidget_Right->setStyleSheet("QTabWidget::pane { "+ font1String +" font-size: 10px; background-color: #145300; border: 1px solid #286400; border-radius: 2px; }");
// tabWidget_Left->setStyleSheet("QTabWidget::pane { border: 1px solid #286400; border-radius: 2px; background-color: #145300; }");
#endif
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
cashLabelArray[i]->setStyleSheet("QLabel { "+ font2String +" font-size: "+cashFontSize+"px; font-weight: bold; color: #FFFF00; }");
setLabelArray[i]->setStyleSheet("QLabel { "+ font2String +" font-size: "+setLabelFontSize+"px; font-weight: bold; color: #FFFF00; }");
playerNameLabelArray[i]->setStyleSheet("QLabel { "+ font2String +" font-size: "+playerNameLabelFontSize+"px; font-weight: bold; color: #F0F0F0; }");
}
label_Sets->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
label_Total->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
textLabel_Sets->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
textLabel_Pot->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
label_handNumber->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
label_gameNumber->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
label_handNumberValue->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
label_gameNumberValue->setStyleSheet("QLabel { "+ font2String +" font-size: "+mediumTableFontSize+"px; font-weight: bold; color: #669900; }");
textLabel_handLabel->setStyleSheet("QLabel { "+ font2String +" font-size: "+handLabelFontSize+"px; font-weight: bold; color: #669900; }");
label_Pot->setStyleSheet("QLabel { "+ font2String +" font-size: "+labelPotFontSize+"px; font-weight: bold; color: #669900; }");
//Widgets Grafiken setzen
label_CardHolder0->setPixmap(myAppDataPath + "gfx/gui/table/default/cardholder_flop.png");
label_CardHolder1->setPixmap(myAppDataPath + "gfx/gui/table/default/cardholder_flop.png");
label_CardHolder2->setPixmap(myAppDataPath + "gfx/gui/table/default/cardholder_flop.png");
label_CardHolder3->setPixmap(myAppDataPath + "gfx/gui/table/default/cardholder_turn.png");
label_CardHolder4->setPixmap(myAppDataPath + "gfx/gui/table/default/cardholder_river.png");
label_Handranking->setPixmap(myAppDataPath + "gfx/gui/misc/handRanking.png");
//Widgets Grafiken per Stylesheets setzen
this->setStyleSheet("QMainWindow { background-image: url(" + myAppDataPath +"gfx/gui/table/default/table.png); background-position: bottom center; background-origin: content;}");
menubar->setStyleSheet("QMenuBar { background-color: #145300; } QMenuBar::item { color: #99D500; }");
pushButton_break->setStyleSheet("QPushButton:enabled { background-color: #145300; color: #99D500;} QPushButton:disabled { background-color: #145300; color: #486F3E; font-weight: 900;}");
label_speedString->setStyleSheet("QLabel { color: #99D500;}");
label_speedValue->setStyleSheet("QLabel { color: #99D500;}");
pushButton_voteOnKickYes->setStyleSheet("QPushButton:enabled { background-color: #1C7000; color: #99D500;} QPushButton:disabled { background-color: #145300; color: #486F3E; font-weight: 900;}");
pushButton_voteOnKickNo->setStyleSheet("QPushButton:enabled { background-color: #1C7000; color: #99D500;} QPushButton:disabled { background-color: #145300; color: #486F3E; font-weight: 900;}");
label_timeout->setStyleSheet("QLabel { color: #99D500; font-size: 11px;}");
label_kickVoteTimeout->setStyleSheet("QLabel { color: #99D500; font-size: 11px;}");
label_kickUser->setStyleSheet("QLabel { color: #99D500; font-size: 11px;}");
label_votesMonitor->setStyleSheet("QLabel { color: #99D500; font-size: 11px;}");
label_voteStarterNick->setStyleSheet("QLabel { color: #99D500; font-size: 11px;}");
label_votestartedby->setStyleSheet("QLabel { color: #99D500; font-size: 11px;}");
// statusbar->setStyleSheet(" QStatusBar { "+ font1String +" font-size: 12px; color: #B7FF00; }");
//Groupbox Background
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
groupBoxArray[i]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatInactive.png) }");
}
//Human player button
pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_hover.png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_checked_hover.png);}");
pushButton_CallCheck->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_hover.png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_checked_hover.png);}");
pushButton_Fold->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_hover.png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_checked_hover.png);}");
pushButton_AllIn->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_hover.png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_checked_hover.png);}");
lineEdit_betValue->setStyleSheet("QLineEdit { "+ font2String +" font-size: "+betValueFontSize+"px; font-weight: bold; background-color: #1D3B00; color: #F0F0F0; } QLineEdit:disabled { background-color: #316300; color: #6d7b5f }");
// away radiobuttons
// QString radioButtonString("QRadioButton { color: #99D500; } QRadioButton::indicator { width: 13px; height: 13px; } QRadioButton::indicator::checked { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_checked.png); }");
QString radioButtonString("QRadioButton { color: #99D500; } QRadioButton::indicator { width: 13px; height: 13px;} QRadioButton::indicator::checked { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_checked.png);} QRadioButton::indicator::unchecked { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_unchecked.png);} QRadioButton::indicator:unchecked:hover { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_unchecked_hover.png);} QRadioButton::indicator:unchecked:pressed { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_pressed.png);} QRadioButton::indicator::checked { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_checked.png);} QRadioButton::indicator:checked:hover { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_checked_hover.png);} QRadioButton::indicator:checked:pressed { image: url("+myAppDataPath+"gfx/gui/misc/radiobutton_pressed.png);}");
radioButton_manualAction->setStyleSheet(radioButtonString);
radioButton_autoCheckFold->setStyleSheet(radioButtonString);
radioButton_autoCheckCallAny->setStyleSheet(radioButtonString);
groupBox_RightToolBox->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/misc/toolboxFrameBG.png) }");
groupBox_LeftToolBox->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/misc/toolboxFrameBG.png) }");
//style Game Table
refreshGameTableStyle();
//raise actionLable above just inserted mypixmaplabel
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) { actionLabelArray[i]->raise(); }
@@ -619,6 +496,11 @@ void gameTableImpl::callSettingsDialog() { myStartWindow->callSettingsDialog();
void gameTableImpl::applySettings(settingsDialogImpl* mySettingsDialog) {
//apply card deck style
myCardDeckStyle->readStyleFile(QString::fromUtf8(myConfig->readConfigString("CurrentCardDeckStyle").c_str()));
//apply game table style
myGameTableStyle->readStyleFile(QString::fromUtf8(myConfig->readConfigString("CurrentGameTableStyle").c_str()));
//Toolbox verstecken?
if (myConfig->readConfigInt("ShowLeftToolBox")) { groupBox_LeftToolBox->show(); }
else { groupBox_LeftToolBox->hide(); }
@@ -678,8 +560,6 @@ void gameTableImpl::applySettings(settingsDialogImpl* mySettingsDialog) {
refreshPlayerAvatar();
}
//apply card deck style
myCardDeckStyle->readStyleFile(QString::fromUtf8(myConfig->readConfigString("CurrentCardDeckStyle").c_str()));
//refresh board cards if game is running
if(myStartWindow->getSession()->getCurrentGame()) {
@@ -743,10 +623,13 @@ void gameTableImpl::applySettings(settingsDialogImpl* mySettingsDialog) {
}
}
refreshGameTableStyle();
//blind buttons refresh
if(myStartWindow->getSession()->getCurrentGame()) {
//blind buttons refresh
refreshButton();
}
// Re-init audio.
mySDLPlayer->audioDone();
mySDLPlayer->initAudio();
@@ -801,9 +684,9 @@ void gameTableImpl::refreshSet() {
void gameTableImpl::refreshButton() {
QPixmap dealerButton = QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/dealerPuck.png"));
QPixmap smallblindButton = QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/smallblindPuck.png"));
QPixmap bigblindButton = QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/bigblindPuck.png"));
QPixmap dealerButton = QPixmap::fromImage(QImage(myGameTableStyle->getDealerPuck()));
QPixmap smallblindButton = QPixmap::fromImage(QImage(myGameTableStyle->getSmallBlindPuck()));
QPixmap bigblindButton = QPixmap::fromImage(QImage(myGameTableStyle->getBigBlindPuck()));
QPixmap onePix = QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/misc/1px.png"));
Game *currentGame = myStartWindow->getSession()->getCurrentGame();
@@ -883,7 +766,7 @@ void gameTableImpl::refreshPlayerAvatar() {
if((*it_c)->getMyActiveStatus()) {
if((*it_c)->getMyAvatar() == "" || !QFile::QFile(QString::fromUtf8((*it_c)->getMyAvatar().c_str())).exists()) {
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/genereticAvatar.png")));
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myGameTableStyle->getDefaultAvatar())));
}
else {
playerAvatarLabelArray[(*it_c)->getMyID()]->setPixmap(QPixmap::fromImage(QImage(QString::fromUtf8((*it_c)->getMyAvatar().c_str()))));
@@ -907,7 +790,7 @@ void gameTableImpl::setPlayerAvatar(int myID, QString myAvatar) {
tmpPlayer->setMyAvatar(myAvatar.toUtf8().constData());
}
else {
playerAvatarLabelArray[tmpPlayer->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/genereticAvatar.png")));
playerAvatarLabelArray[tmpPlayer->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myGameTableStyle->getDefaultAvatar())));
tmpPlayer->setMyAvatar("");
}
}
@@ -935,7 +818,7 @@ void gameTableImpl::refreshAction(int playerID, int playerAction) {
}
else {
//paint action pixmap
actionLabelArray[(*it_c)->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/action_"+actionArray[(*it_c)->getMyAction()]+".png")));
actionLabelArray[(*it_c)->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myGameTableStyle->getActionPic((*it_c)->getMyAction()))));
}
if ((*it_c)->getMyAction()==1) {
@@ -955,7 +838,7 @@ void gameTableImpl::refreshAction(int playerID, int playerAction) {
else {
// paint action pixmap and raise
actionLabelArray[playerID]->setPixmap(QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/action_"+actionArray[playerAction]+".png")));
actionLabelArray[playerID]->setPixmap(QPixmap::fromImage(QImage(myGameTableStyle->getActionPic(playerAction))));
//play sounds if exist
if(myConfig->readConfigInt("PlayGameActions"))
@@ -1004,7 +887,7 @@ void gameTableImpl::refreshGroupbox(int playerID, int status) {
if((*it_c)->getMyTurn()) {
//Groupbox glow wenn der Spiele dran ist.
groupBoxArray[(*it_c)->getMyID()]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatActive.png) }");
myGameTableStyle->setPlayerSeatActiveStyle(groupBoxArray[(*it_c)->getMyID()]);
} else {
//Groupbox auf Hintergrundfarbe setzen wenn der Spiele nicht dran aber aktiv ist.
if((*it_c)->getMyActiveStatus()) {
@@ -1014,7 +897,7 @@ void gameTableImpl::refreshGroupbox(int playerID, int status) {
userWidgetsArray[j]->show();
}
}
groupBoxArray[(*it_c)->getMyID()]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatInactive.png) }");
myGameTableStyle->setPlayerSeatInActiveStyle(groupBoxArray[(*it_c)->getMyID()]);
}
//Groupbox verdunkeln wenn der Spiele inactive ist.
@@ -1028,7 +911,7 @@ void gameTableImpl::refreshGroupbox(int playerID, int status) {
holeCardsArray[0][0]->signalFastFlipCards(FALSE);
holeCardsArray[0][1]->signalFastFlipCards(FALSE);
}
groupBoxArray[(*it_c)->getMyID()]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatInactive.png) }");
myGameTableStyle->setPlayerSeatInActiveStyle(groupBoxArray[(*it_c)->getMyID()]);
}
}
}
@@ -1047,7 +930,7 @@ void gameTableImpl::refreshGroupbox(int playerID, int status) {
holeCardsArray[0][0]->signalFastFlipCards(FALSE);
holeCardsArray[0][1]->signalFastFlipCards(FALSE);
}
groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatInactive.png) }");
myGameTableStyle->setPlayerSeatInActiveStyle(groupBoxArray[playerID]);
}
break;
//active but fold
@@ -1058,17 +941,17 @@ void gameTableImpl::refreshGroupbox(int playerID, int status) {
userWidgetsArray[j]->show();
}
}
groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatInactive.png) }");
myGameTableStyle->setPlayerSeatInActiveStyle(groupBoxArray[playerID]);
}
break;
//active in action
case 2: {
groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatActive.png) }");
myGameTableStyle->setPlayerSeatActiveStyle(groupBoxArray[playerID]);
}
break;
//active not in action
case 3: {
groupBoxArray[playerID]->setStyleSheet("QGroupBox { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playerSeatInactive.png) }");
myGameTableStyle->setPlayerSeatInActiveStyle(groupBoxArray[playerID]);
}
break;
default: {}
@@ -2169,7 +2052,7 @@ void gameTableImpl::postRiverRunAnimation3() {
// QPalette tempPalette = groupBoxArray[i]->palette();
// tempPalette.setColor(QPalette::Window, highlight);
// groupBoxArray[i]->setPalette(tempPalette);
actionLabelArray[(*it_c)->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myAppDataPath +"gfx/gui/table/default/action_winner.png")));
actionLabelArray[(*it_c)->getMyID()]->setPixmap(QPixmap::fromImage(QImage(myGameTableStyle->getActionPic(7))));
//show winnercards if more than one player is active TODO
if ( nonfoldPlayerCounter != 1 && myConfig->readConfigInt("ShowFadeOutCardsAnimation")) {
@@ -2969,12 +2852,6 @@ void gameTableImpl::clearMyButtons() {
}
void gameTableImpl::myButtonsCheckable(bool state) {
#ifdef _WIN32
QString humanPlayerButtonFontSize = "13";
#else
QString humanPlayerButtonFontSize = "12";
#endif
if(state) {
//checkable
@@ -2985,10 +2862,7 @@ void gameTableImpl::myButtonsCheckable(bool state) {
pushButton_AllIn->setCheckable(TRUE);
//design
pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #87FF97;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green.png);} QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_hover.png);} QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_checked_hover.png);}");
pushButton_CallCheck->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #87CDFF;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_hover.png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_checked_hover.png); }");
pushButton_Fold->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #FF8787;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_hover.png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_checked_hover.png); }");
pushButton_AllIn->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #ffe187;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_hover.png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_checked_hover.png); }");
myGameTableStyle->setButtonsStyle(pushButton_BetRaise, pushButton_CallCheck, pushButton_Fold, pushButton_AllIn, 2);
myButtonsAreCheckable = TRUE;
}
@@ -3001,19 +2875,17 @@ void gameTableImpl::myButtonsCheckable(bool state) {
pushButton_AllIn->setCheckable(FALSE);
QString hover;
if(pushButton_AllIn->text()=="All-In") { hover = "_hover"; }
//design
pushButton_BetRaise->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green"+hover+".png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_green_checked"+hover+".png);}");
pushButton_CallCheck->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue"+hover+".png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_blue_checked"+hover+".png);}");
pushButton_Fold->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red"+hover+".png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_red_checked"+hover+".png);}");
pushButton_AllIn->setStyleSheet("QPushButton { border:none; background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange.png); "+ font2String +" font-size: "+humanPlayerButtonFontSize+"px; font-weight: bold; color: #F0F0F0;} QPushButton:unchecked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange.png); } QPushButton:checked { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_checked.png);} QPushButton:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange"+hover+".png); } QPushButton:checked:hover { background-image: url(" + myAppDataPath +"gfx/gui/table/default/playeraction_orange_checked"+hover+".png);}");
if(pushButton_AllIn->text()=="All-In") {
myGameTableStyle->setButtonsStyle(pushButton_BetRaise, pushButton_CallCheck, pushButton_Fold, pushButton_AllIn, 0);
}
else {
myGameTableStyle->setButtonsStyle(pushButton_BetRaise, pushButton_CallCheck, pushButton_Fold, pushButton_AllIn, 1);
}
myButtonsAreCheckable = FALSE;
}
}
// // void gameTableImpl::closeEvent(QCloseEvent* /*event*/) { closeGameTable(); }
void gameTableImpl::showMaximized () {
this->showFullScreen ();
}
@@ -3285,3 +3157,77 @@ void gameTableImpl::refreshActionButtonFKeyIndicator(bool clear)
}
}
}
void gameTableImpl::refreshGameTableStyle()
{
myGameTableStyle->setLogStyle(textBrowser_Log);
myGameTableStyle->setChatStyle(textBrowser_Chat);
myGameTableStyle->setChatInputStyle(lineEdit_ChatInput);
#ifdef __APPLE__
// tabWidget_Right->setStyleSheet("QTabWidget { "+ font1String +" font-size: 11px; background-color: #145300; }");
// tabWidget_Left->setStyleSheet("QTabWidget { "+ font1String +" font-size: 11px; background-color: #145300;}");
#else
// tabWidget_Right->setStyleSheet("QTabWidget::pane { "+ font1String +" font-size: 10px; background-color: #145300; border: 1px solid #286400; border-radius: 2px; }");
// tabWidget_Left->setStyleSheet("QTabWidget::pane { border: 1px solid #286400; border-radius: 2px; background-color: #145300; }");
#endif
int i;
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
myGameTableStyle->setCashLabelStyle(cashLabelArray[i]);
myGameTableStyle->setSetLabelStyle(setLabelArray[i]);
myGameTableStyle->setPlayerNameLabelStyle(playerNameLabelArray[i]);
}
myGameTableStyle->setSmallFontBoardStyle(label_Sets);
myGameTableStyle->setSmallFontBoardStyle(label_Total);
myGameTableStyle->setSmallFontBoardStyle(textLabel_Sets);
myGameTableStyle->setSmallFontBoardStyle(textLabel_Pot);
myGameTableStyle->setSmallFontBoardStyle(label_handNumber);
myGameTableStyle->setSmallFontBoardStyle(label_gameNumber);
myGameTableStyle->setSmallFontBoardStyle(label_handNumberValue);
myGameTableStyle->setSmallFontBoardStyle(label_gameNumberValue);
myGameTableStyle->setBigFontBoardStyle(textLabel_handLabel);
myGameTableStyle->setBigFontBoardStyle(label_Pot);
myGameTableStyle->setCardHolderStyle(label_CardHolder0,0);
myGameTableStyle->setCardHolderStyle(label_CardHolder1,0);
myGameTableStyle->setCardHolderStyle(label_CardHolder2,0);
myGameTableStyle->setCardHolderStyle(label_CardHolder3,1);
myGameTableStyle->setCardHolderStyle(label_CardHolder4,2);
myGameTableStyle->setTableBackground(this);
myGameTableStyle->setMenuBarStyle(menubar);
myGameTableStyle->setBreakButtonStyle(pushButton_break);
myGameTableStyle->setSpeedStringStyle(label_speedString);
myGameTableStyle->setSpeedStringStyle(label_speedValue);
myGameTableStyle->setVoteButtonStyle(pushButton_voteOnKickYes);
myGameTableStyle->setVoteButtonStyle(pushButton_voteOnKickNo);
myGameTableStyle->setVoteStringsStyle(label_timeout);
myGameTableStyle->setVoteStringsStyle(label_kickVoteTimeout);
myGameTableStyle->setVoteStringsStyle(label_kickUser);
myGameTableStyle->setVoteStringsStyle(label_votesMonitor);
myGameTableStyle->setVoteStringsStyle(label_voteStarterNick);
myGameTableStyle->setVoteStringsStyle(label_votestartedby);
for (i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
myGameTableStyle->setPlayerSeatInActiveStyle(groupBoxArray[i]);
}
//Human player button
myGameTableStyle->setButtonsStyle(pushButton_BetRaise, pushButton_CallCheck, pushButton_Fold, pushButton_AllIn, 0);
myGameTableStyle->setBetValueInputStyle(lineEdit_betValue);
// away radiobuttons
myGameTableStyle->setAwayRadioButtonsStyle(radioButton_manualAction);
myGameTableStyle->setAwayRadioButtonsStyle(radioButton_autoCheckFold);
myGameTableStyle->setAwayRadioButtonsStyle(radioButton_autoCheckCallAny);
myGameTableStyle->setToolBoxBackground(groupBox_RightToolBox);
myGameTableStyle->setToolBoxBackground(groupBox_LeftToolBox);
myGameTableStyle->setTabWidgetStyle(tabWidget_Right, tabWidget_Right->getMyTabBar());
myGameTableStyle->setTabWidgetStyle(tabWidget_Left, tabWidget_Left->getMyTabBar());
label_Handranking->setPixmap(myGameTableStyle->getHandRanking());
}