Removing several unnecessary allocations.

This commit is contained in:
lotodore
2011-02-28 22:05:44 +00:00
parent a87a12e8b0
commit 6f290be894
9 changed files with 35 additions and 76 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ using namespace std;
ClientPlayer::ClientPlayer(ConfigFile *c, int id, unsigned uniqueId, PlayerType type, std::string name, std::string avatar, int sC, bool aS, int mB)
: PlayerInterface(), myConfig(c), currentHand(0), myCardsValue(0), myID(id), myUniqueID(uniqueId), myType(type),
: PlayerInterface(), myConfig(c), currentHand(0), myID(id), myUniqueID(uniqueId), myType(type),
myName(name), myAvatar(avatar), myDude(0), myDude4(0), myCardsValueInt(0), myOdds(-1.0), myCash(sC), mySet(0), myLastRelativeSet(0),
myAction(0), myButton(mB), myActiveStatus(aS), myStayOnTableStatus(true), myTurn(false), myCardsFlip(false), myRoundStartCash(0),
lastMoneyWon(0), sBluff(0), sBluffStatus(false), myWinnerState(false)
-3
View File
@@ -25,7 +25,6 @@
#include <boost/thread.hpp>
#include <string>
class CardsValue;
class ConfigFile;
class HandInterface;
@@ -149,8 +148,6 @@ private:
ConfigFile *myConfig;
HandInterface *currentHand;
CardsValue *myCardsValue;
// Konstanten
const int myID;
const unsigned myUniqueID;