Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI.

This commit is contained in:
lotodore
2007-05-12 22:00:59 +00:00
parent 7c6337d810
commit 6fbef0af20
15 changed files with 79 additions and 74 deletions
+2
View File
@@ -33,6 +33,8 @@ public:
virtual ~HandInterface();
virtual void start() = 0;
virtual PlayerInterface** getPlayerArray() const =0;
virtual BoardInterface* getBoard() const =0;
virtual PreflopInterface* getPreflop() const =0;