Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI.
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@@ -24,7 +24,7 @@
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#include <net/servercallback.h>
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#include <game_defs.h>
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#include <string>
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#include <boost/shared_ptr.hpp>
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#include <boost/shared_ptr.hpp>
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class Session;
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