Two step initialization for engine. First step: Create and initialize objects (constructor). Second step: Start the engine, update the UI.
This commit is contained in:
@@ -44,7 +44,7 @@ GuiWrapper::~GuiWrapper()
|
||||
|
||||
void GuiWrapper::initGui(int speed) { myW->initGui(speed); }
|
||||
|
||||
Session &GuiWrapper::getSession() { return myW->getSession(); }
|
||||
Session &GuiWrapper::getSession() { return myW->getSession(); }
|
||||
void GuiWrapper::setSession(boost::shared_ptr<Session> session) { myW->setSession(session); }
|
||||
|
||||
bool GuiWrapper::isNetworkServer() const { /* TODO hack */ return false; }
|
||||
|
||||
Reference in New Issue
Block a user