Preparing the use of the report bad avatar function.
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@@ -95,6 +95,8 @@ public:
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void acceptGameInvitation(unsigned gameId);
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void rejectGameInvitation(unsigned gameId, DenyGameInvitationReason reason);
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void reportBadAvatar(unsigned reportedPlayerId, const std::string &avatarHash);
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void resetNetworkTimeout();
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bool isNetworkClientRunning() const; // TODO hack
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