avoid removal of current db log file

This commit is contained in:
doitux
2012-02-09 23:29:04 +00:00
parent 0b7aef3cfb
commit 715a31c475
4 changed files with 25 additions and 9 deletions
@@ -317,7 +317,7 @@ void gameLobbyDialogImpl::createGame()
updateDialogBlinds(gameData);
label_GameTiming->setText(QString::number(gameData.playerActionTimeoutSec));
label_GameTiming->setText(QString::number(gameData.playerActionTimeoutSec)+tr(" sec (action)")+"\n"+QString::number(gameData.delayBetweenHandsSec)+tr(" sec (hand delay)"));
mySession->clientCreateGame(gameData, currentGameName.toUtf8().constData(), myCreateInternetGameDialog->lineEdit_Password->text().toUtf8().constData());
@@ -1135,7 +1135,7 @@ void gameLobbyDialogImpl::joinedGameDialogUpdate()
label_SmallBlind->setText(QString("%L1").arg(info.data.firstSmallBlind));
label_StartCash->setText(QString("%L1").arg(info.data.startMoney));
updateDialogBlinds(info.data);
label_GameTiming->setText(QString::number(info.data.playerActionTimeoutSec));
label_GameTiming->setText(QString::number(info.data.playerActionTimeoutSec)+tr(" sec (action)")+"\n"+QString::number(info.data.delayBetweenHandsSec)+tr(" sec (hand delay)"));
QTreeWidgetItem *header = treeWidget_connectedPlayers->headerItem();
header->setText(0, tr("Connected players - Max. %1").arg(info.data.maxNumberOfPlayers));