New Settings (permanent Breakbutton, ShowFadeOut) added
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@@ -165,7 +165,7 @@ void LocalHand::switchRounds() {
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// cout << "switchrounds" << endl;
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//Aktive Spieler z�len --> wenn nur noch einer nicht-folded dann gleich den Pot verteilen
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int activePlayersCounter = 0;
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activePlayersCounter = 0;
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for (i=0; i<myGui->getMaxQuantityPlayers(); i++) {
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if (playerArray[i]->getMyAction() != 1 && playerArray[i]->getMyActiveStatus() == 1) activePlayersCounter++;
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}
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