From 7210d1b1b4cebae1431b807bbc361296aa95ab91 Mon Sep 17 00:00:00 2001 From: lotodore Date: Tue, 21 Aug 2007 12:38:49 +0000 Subject: [PATCH] Linefeeds. --- src/gui/qt/guiwrapper.cpp | 4 ++-- src/gui/qt/guiwrapper.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/gui/qt/guiwrapper.cpp b/src/gui/qt/guiwrapper.cpp index 92405c7c..0a8e1127 100644 --- a/src/gui/qt/guiwrapper.cpp +++ b/src/gui/qt/guiwrapper.cpp @@ -120,8 +120,8 @@ void GuiWrapper::SignalNetClientPlayerLeft(const string &playerName) myLog->signalLogPlayerLeftMsg(tmpName); } -void GuiWrapper::SignalNetClientGameListNew(const string &gameName) { myW->signalNetClientGameListNew(QString::fromUtf8(gameName.c_str())); } -void GuiWrapper::SignalNetClientGameListRemove(const string &gameName) { myW->signalNetClientGameListRemove(QString::fromUtf8(gameName.c_str())); } +void GuiWrapper::SignalNetClientGameListNew(const string &gameName) { myW->signalNetClientGameListNew(QString::fromUtf8(gameName.c_str())); } +void GuiWrapper::SignalNetClientGameListRemove(const string &gameName) { myW->signalNetClientGameListRemove(QString::fromUtf8(gameName.c_str())); } void GuiWrapper::SignalNetClientGameStart(boost::shared_ptr game) { myW->signalNetClientGameStart(game); } void GuiWrapper::SignalNetClientChatMsg(const string &playerName, const string &msg) { myChat->signalChatMessage(QString::fromUtf8(playerName.c_str()), QString::fromUtf8(msg.c_str())); } diff --git a/src/gui/qt/guiwrapper.h b/src/gui/qt/guiwrapper.h index 01156f4e..b17e7681 100644 --- a/src/gui/qt/guiwrapper.h +++ b/src/gui/qt/guiwrapper.h @@ -105,8 +105,8 @@ public: void SignalNetClientChatMsg(const std::string &playerName, const std::string &msg); void SignalNetClientWaitDialog(); - void SignalNetClientGameListNew(const std::string &gameName); - void SignalNetClientGameListRemove(const std::string &gameName); + void SignalNetClientGameListNew(const std::string &gameName); + void SignalNetClientGameListRemove(const std::string &gameName); void SignalNetClientGameStart(boost::shared_ptr game);