implement close log in log.cpp again

This commit is contained in:
doitux
2010-07-13 20:55:01 +00:00
parent bebc215e88
commit 7213e10ba8
3 changed files with 168 additions and 164 deletions
+13 -9
View File
@@ -197,17 +197,21 @@ Log::Log(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), my
Log::~Log()
{
qDebug() << "close log";
cerr << "log destruktor";
delete myConfig;
delete myLogDir;
delete myHtmlLogFile;
delete mySqliteLogDb;
// Datenbank schließe
mySqliteLogDb->close();
myConfig = 0;
}
delete myConfig;
delete myLogDir;
delete myHtmlLogFile;
delete mySqliteLogDb;
myConfig = 0;
void Log::closeLogDbAtExit()
{
// Datenbank schließen
mySqliteLogDb->close();
delete mySqliteLogDb;
mySqliteLogDb = NULL;
}
void Log::logPlayerActionMsg(QString msg, int playerID, int action, int setValue) {
+13 -13
View File
@@ -176,19 +176,19 @@ startWindowImpl::startWindowImpl(ConfigFile *c)
startWindowImpl::~startWindowImpl()
{
delete myNewGameDialog;
delete mySelectAvatarDialog;
delete mySettingsDialog;
delete myChangeHumanPlayerNameDialog;
delete myJoinNetworkGameDialog;
delete myConnectToServerDialog;
delete myStartNetworkGameDialog;
delete myCreateNetworkGameDialog;
delete myAboutPokerthDialog;
delete myGameLobbyDialog;
delete myTimeoutDialog;
delete myServerListDialog;
delete myInternetGameLoginDialog;
// delete myNewGameDialog;
// delete mySelectAvatarDialog;
// delete mySettingsDialog;
// delete myChangeHumanPlayerNameDialog;
// delete myJoinNetworkGameDialog;
// delete myConnectToServerDialog;
// delete myStartNetworkGameDialog;
// delete myCreateNetworkGameDialog;
// delete myAboutPokerthDialog;
// delete myGameLobbyDialog;
// delete myTimeoutDialog;
// delete myServerListDialog;
// delete myInternetGameLoginDialog;
}
void startWindowImpl::callNewGameDialog() {