Limit the avatar requests by the server - clients may only upload one avatar within a certain time. This is checked by IP address, so two players within the same NAT system might have to wait for a few seconds.

This commit is contained in:
lotodore
2008-02-24 12:56:39 +00:00
parent 75ef6616e8
commit 7283431c8c
8 changed files with 117 additions and 18 deletions
+1 -1
View File
@@ -20,7 +20,7 @@
#include <net/connectdata.h>
ConnectData::ConnectData()
: m_sockfd(INVALID_SOCKET)
: m_sockfd(INVALID_SOCKET), m_peerAddrSize(sizeof(m_peerAddr))
{
}