Do not invite players who are already in the group.

This commit is contained in:
lotodore
2010-03-30 18:03:08 +00:00
parent 61fd70d407
commit 72fa1fb9ec
3 changed files with 11 additions and 1 deletions
+8
View File
@@ -464,6 +464,12 @@ ServerGame::IsPlayerConnected(const std::string &name) const
return GetSessionManager().IsPlayerConnected(name);
}
bool
ServerGame::IsPlayerConnected(unsigned playerId) const
{
return GetSessionManager().IsPlayerConnected(playerId);
}
bool
ServerGame::IsRunning() const
{
@@ -487,6 +493,8 @@ ServerGame::AddPlayerInvitation(unsigned playerId)
{
boost::mutex::scoped_lock lock(m_playerInvitationListMutex);
m_playerInvitationList.push_back(playerId);
m_playerInvitationList.sort();
m_playerInvitationList.unique();
}
void