Console client: Retrieve player names.
This commit is contained in:
+23
-12
@@ -27,10 +27,11 @@ namespace pokerth_console
|
||||
{
|
||||
class Client
|
||||
{
|
||||
public Client(Settings settings)
|
||||
public Client(Settings settings, PokerTHData data)
|
||||
{
|
||||
m_tcpClient = new TcpClient();
|
||||
m_settings = settings;
|
||||
m_data = data;
|
||||
}
|
||||
|
||||
public void Connect()
|
||||
@@ -43,41 +44,51 @@ namespace pokerth_console
|
||||
m_tcpClient.Connect(addresses, m_settings.ServerSettings.Port);
|
||||
}
|
||||
|
||||
public void Start(GameInfoList list)
|
||||
public void Start()
|
||||
{
|
||||
StartReceiveThread(list);
|
||||
StartSendThread();
|
||||
StartReceiveThread();
|
||||
SendInit();
|
||||
}
|
||||
|
||||
public void SetTerminateFlag()
|
||||
{
|
||||
m_sender.SetTerminateFlag();
|
||||
m_receiver.SetTerminateFlag();
|
||||
}
|
||||
|
||||
public void WaitTermination()
|
||||
{
|
||||
m_sender.WaitTermination();
|
||||
m_receiver.WaitTermination();
|
||||
}
|
||||
|
||||
protected void StartReceiveThread(GameInfoList list)
|
||||
protected void StartReceiveThread()
|
||||
{
|
||||
m_receiver = new ReceiverThread(m_tcpClient.GetStream(), list);
|
||||
m_receiver = new ReceiverThread(m_tcpClient.GetStream(), m_sender, m_data);
|
||||
m_receiver.Run();
|
||||
}
|
||||
|
||||
protected void StartSendThread()
|
||||
{
|
||||
m_sender = new SenderThread(m_tcpClient.GetStream());
|
||||
m_sender.Run();
|
||||
}
|
||||
|
||||
protected void SendInit()
|
||||
{
|
||||
NetPacket test = new NetPacketInit();
|
||||
test.Properties.Add(NetPacket.PropertyType.PropRequestedVersionMajor, "4");
|
||||
test.Properties.Add(NetPacket.PropertyType.PropRequestedVersionMinor, "2");
|
||||
test.Properties.Add(NetPacket.PropertyType.PropPlayerName, "Loto");
|
||||
test.Properties.Add(NetPacket.PropertyType.PropPlayerPassword, "");
|
||||
byte[] buf = test.ToByteArray();
|
||||
m_tcpClient.GetStream().Write(buf, 0, buf.Length);
|
||||
NetPacket init = new NetPacketInit();
|
||||
init.Properties.Add(NetPacket.PropertyType.PropRequestedVersionMajor, "4");
|
||||
init.Properties.Add(NetPacket.PropertyType.PropRequestedVersionMinor, "2");
|
||||
init.Properties.Add(NetPacket.PropertyType.PropPlayerName, "Loto");
|
||||
init.Properties.Add(NetPacket.PropertyType.PropPlayerPassword, "");
|
||||
m_sender.Send(init);
|
||||
}
|
||||
|
||||
private TcpClient m_tcpClient;
|
||||
private ReceiverThread m_receiver;
|
||||
private SenderThread m_sender;
|
||||
private Settings m_settings;
|
||||
private PokerTHData m_data;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user