Configuration is transferred. A new game should be started on client side, but signal/slot is not working yet. Oh well.

This commit is contained in:
lotodore
2007-04-27 21:35:18 +00:00
parent ea5d62261c
commit 73a5117066
19 changed files with 324 additions and 134 deletions
+2
View File
@@ -23,6 +23,7 @@
#include <string>
#include <list>
#include <map>
#include <boost/shared_ptr.hpp>
enum PlayerType
@@ -60,6 +61,7 @@ private:
};
typedef std::list<boost::shared_ptr<PlayerData> > PlayerDataList;
typedef std::map<unsigned, boost::shared_ptr<PlayerData> > PlayerDataMap;
#endif