engine 0.4 rev16
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@@ -108,6 +108,9 @@ public:
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void setSBluff ( int theValue ) { sBluff = theValue; }
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int getSBluff() const { return sBluff; }
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void setSBluffStatus ( bool theValue ) { sBluffStatus = theValue; }
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bool getSBluffStatus() const { return sBluffStatus; }
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void action();
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void preflopEngine();
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@@ -127,6 +130,9 @@ public:
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void readFile();
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void evaluation(int, int);
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@@ -164,6 +170,7 @@ private:
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bool myAggressive[7];
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int sBluff;
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bool sBluffStatus;
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};
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