Adding missing asn.1 stuff.

This commit is contained in:
lotodore
2009-07-19 22:40:12 +00:00
parent 976b864367
commit 7513742d29
+41 -23
View File
@@ -55,6 +55,8 @@ PokerTHMessage ::= CHOICE {
chatRequestMessage ChatRequestMessage,
chatMessage ChatMessage,
dialogMessage DialogMessage,
timeoutWarningMessage TimeoutWarningMessage,
resetTimeoutMessage ResetTimeoutMessage,
errorMessage ErrorMessage
}
@@ -109,7 +111,7 @@ AvatarReplyMessage ::= [APPLICATION 3] SEQUENCE {
}
AvatarHeader ::= SEQUENCE {
avatarType AvatarType,
avatarType NetAvatarType,
avatarSize INTEGER(32..30720)
}
@@ -125,10 +127,10 @@ UnknownAvatar ::= SEQUENCE {
AvatarHash ::= OCTET STRING (SIZE(20)) -- sha-1 hash value
AvatarType ::= ENUMERATED {
imagePng (1),
imageJpg (2),
imageGif (3)
NetAvatarType ::= ENUMERATED {
avatarImagePng (1),
avatarImageJpg (2),
avatarImageGif (3)
}
GameListMessage ::= [APPLICATION 4] SEQUENCE {
@@ -143,15 +145,15 @@ GameListMessage ::= [APPLICATION 4] SEQUENCE {
}
GameListNew ::= SEQUENCE {
gameMode GameMode,
gameMode NetGameMode,
isPrivate BOOLEAN,
playerIds SEQUENCE SIZE(1..10) OF NonZeroId,
adminPlayerId NonZeroId,
gameInfo GameInfo
gameInfo NetGameInfo
}
GameListUpdate ::= SEQUENCE {
gameMode GameMode
gameMode NetGameMode
}
GameListPlayerJoined ::= SEQUENCE {
@@ -166,7 +168,7 @@ GameListAdminChanged ::= SEQUENCE {
newAdminPlayerId NonZeroId
}
GameMode ::= ENUMERATED {
NetGameMode ::= ENUMERATED {
gameCreated (1),
gameStarted (2),
gameClosed (3)
@@ -188,7 +190,7 @@ PlayerInfoData ::= SEQUENCE {
playerName UTF8String,
isHuman BOOLEAN,
avatarData SEQUENCE {
avatarType AvatarType,
avatarType NetAvatarType,
avatar AvatarHash
} OPTIONAL
}
@@ -219,7 +221,7 @@ JoinExistingGame ::= SEQUENCE {
}
JoinNewGame ::= SEQUENCE {
gameInfo GameInfo
gameInfo NetGameInfo
}
JoinGameReplyMessage ::= [APPLICATION 9] SEQUENCE {
@@ -232,7 +234,7 @@ JoinGameReplyMessage ::= [APPLICATION 9] SEQUENCE {
JoinGameAck ::= SEQUENCE {
areYouAdmin BOOLEAN,
gameInfo GameInfo
gameInfo NetGameInfo
}
JoinGameFailed ::= SEQUENCE {
@@ -244,7 +246,7 @@ JoinGameFailed ::= SEQUENCE {
}
}
GameInfo ::= SEQUENCE {
NetGameInfo ::= SEQUENCE {
gameName UTF8String,
maxNumPlayers INTEGER(2..10),
raiseIntervalMode CHOICE {
@@ -279,7 +281,12 @@ GamePlayerJoined ::= SEQUENCE {
}
GamePlayerLeft ::= SEQUENCE {
playerId NonZeroId
playerId NonZeroId,
gamePlayerLeftReason ENUMERATED {
leftOnRequest (0),
leftKicked (1),
leftError (2)
}
}
GameAdminChanged ::= SEQUENCE {
@@ -329,20 +336,20 @@ HandStartMessage ::= [APPLICATION 16] SEQUENCE {
PlayersTurnMessage ::= [APPLICATION 17] SEQUENCE {
gameId NonZeroId,
playerId NonZeroId,
gameState GameState
gameState NetGameState
}
MyActionRequestMessage ::= [APPLICATION 18] SEQUENCE {
gameId NonZeroId,
gameState GameState,
myAction PlayerAction,
gameState NetGameState,
myAction NetPlayerAction,
myRelativeBet INTEGER(0..10000000)
}
YourActionRejectedMessage ::= [APPLICATION 19] SEQUENCE {
gameId NonZeroId,
gameState GameState,
yourAction PlayerAction,
gameState NetGameState,
yourAction NetPlayerAction,
yourRelativeBet INTEGER(0..10000000),
rejectionReason ENUMERATED {
rejectedInvalidGameState (1),
@@ -354,8 +361,8 @@ YourActionRejectedMessage ::= [APPLICATION 19] SEQUENCE {
PlayersActionDoneMessage ::= [APPLICATION 20] SEQUENCE {
gameId NonZeroId,
playerId NonZeroId,
gameState GameState,
playerAction PlayerAction,
gameState NetGameState,
playerAction NetPlayerAction,
totalPlayerBet INTEGER(0..10000000),
playerMoney INTEGER(0..10000000),
highestSet INTEGER(0..10000000),
@@ -445,6 +452,17 @@ DialogMessage ::= [APPLICATION 131] SEQUENCE {
notificationText UTF8String
}
TimeoutWarningMessage ::= [APPLICATION 132] SEQUENCE {
timeoutReason ENUMERATED {
timeoutNoDataReceived (0),
timeoutInactiveGame (1)
},
remainingSeconds INTEGER
}
ResetTimeoutMessage ::= [APPLICATION 133] SEQUENCE {
}
ErrorMessage ::= [APPLICATION 255] SEQUENCE {
errorReason ENUMERATED {
errorReserved (0),
@@ -464,7 +482,7 @@ ErrorMessage ::= [APPLICATION 255] SEQUENCE {
}
}
GameState ::= ENUMERATED {
NetGameState ::= ENUMERATED {
statePreflop (0),
stateFlop (1),
stateTurn (2),
@@ -473,7 +491,7 @@ GameState ::= ENUMERATED {
statePreflopBigBlind (5)
}
PlayerAction ::= ENUMERATED {
NetPlayerAction ::= ENUMERATED {
actionNone (0),
actionFold (1),
actionCheck (2),