Fixed relationship of network session and player data to be consistent with the game engine. Now sending card's values via network. Fixed net packet checks.

This commit is contained in:
lotodore
2007-05-13 22:25:59 +00:00
parent e2d394f576
commit 7540ea17bd
21 changed files with 282 additions and 72 deletions
+1
View File
@@ -95,6 +95,7 @@ friend class ClientStateConnecting;
friend class ClientStateStartSession;
friend class ClientStateWaitSession;
friend class ClientStateWaitGame;
friend class ClientStateFinal;
};
#endif