Store all players of each game in the database.

This commit is contained in:
lotodore
2010-08-08 10:23:40 +00:00
parent 0646bc9d2e
commit 76d5317299
4 changed files with 59 additions and 16 deletions
+42 -1
View File
@@ -277,12 +277,53 @@ ServerGame::InternalStartGame()
m_game.reset(new Game(&gui, factory, playerData, GetGameData(), GetStartData(), GetNextGameNum()));
GetLobbyThread().NotifyStartingGame(GetId());
GetDatabase().AsyncCreateGame(GetId(), GetName());
}
void
ServerGame::ResetGame()
ServerGame::InitRankingMap(const PlayerDataList &playerDataList)
{
PlayerDataList::const_iterator i = playerDataList.begin();
PlayerDataList::const_iterator end = playerDataList.end();
while (i != end)
{
boost::shared_ptr<PlayerData> tmpPlayer(*i);
RankingData tmpData(tmpPlayer->GetDBId());
m_rankingMap[tmpPlayer->GetUniqueId()] = tmpData;
++i;
}
}
void
ServerGame::SetPlayerPlace(unsigned playerId, int place)
{
RankingMap::iterator pos = m_rankingMap.find(playerId);
if (pos != m_rankingMap.end())
{
(*pos).second.place = place;
}
}
void
ServerGame::InternalEndGame()
{
// Store players in database.
if (GetDBId() != DB_ID_INVALID)
{
RankingMap::const_iterator i = m_rankingMap.begin();
RankingMap::const_iterator end = m_rankingMap.end();
while (i != end)
{
if ((*i).second.dbid != DB_ID_INVALID)
{
GetDatabase().SetGamePlayerPlace(GetDBId(), (*i).second.dbid, (*i).second.place);
}
++i;
}
}
GetDatabase().EndGame(GetDBId());
m_game.reset();
m_rankingMap.clear();
}
void
+2 -10
View File
@@ -655,7 +655,6 @@ ServerGameStateStartGame::DoStart(boost::shared_ptr<ServerGame> server)
else
{
server->InternalStartGame();
server->GetDatabase().AsyncCreateGame(server->GetId(), server->GetName());
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
packet->GetMsg()->present = PokerTHMessage_PR_gameStartMessage;
@@ -931,15 +930,9 @@ ServerGameStateHand::EngineLoop(boost::shared_ptr<ServerGame> server)
}
else if (playersWithCash.size() == 1)
{
// Store winner in database.
boost::shared_ptr<PlayerInterface> winnerPlayer = *(playersWithCash.begin());
boost::shared_ptr<PlayerData> tmpPlayer = server->GetPlayerDataByUniqueId(winnerPlayer->getMyUniqueID());
if (tmpPlayer && server->GetDBId())
{
cerr << "Setting winner for game " << server->GetDBId() << " player id " << tmpPlayer->GetDBId() << endl;
server->GetDatabase().SetGamePlayerPlace(server->GetDBId(), tmpPlayer->GetDBId(), 1);
server->GetDatabase().EndGame(server->GetDBId());
}
server->SetPlayerPlace(winnerPlayer->getMyUniqueID(), 1);
server->InternalEndGame();
// View a dialog for a new game - delayed.
server->GetStateTimer().expires_from_now(
@@ -1019,7 +1012,6 @@ ServerGameStateHand::TimerNextGame(const boost::system::error_code &ec, boost::s
// Wait for the start of a new game.
server->ResetComputerPlayerList();
server->ResetGame();
server->GetLobbyThread().NotifyReopeningGame(server->GetId());
server->SetState(ServerGameStateInit::Instance());
}