Store all players of each game in the database.

This commit is contained in:
lotodore
2010-08-08 10:23:40 +00:00
parent 0646bc9d2e
commit 76d5317299
4 changed files with 59 additions and 16 deletions
-2
View File
@@ -22,7 +22,6 @@
#define _SERVERLOBBYTHREAD_H_
#include <boost/asio.hpp>
#include <deque>
#include <boost/enable_shared_from_this.hpp>
#include <net/sessionmanager.h>
@@ -113,7 +112,6 @@ public:
protected:
typedef std::deque<boost::shared_ptr<boost::asio::ip::tcp::socket> > ConnectQueue;
typedef std::deque<SessionWrapper> SessionQueue;
typedef std::list<SessionWrapper> SessionList;
typedef std::list<SessionId> SessionIdList;
typedef std::map<SessionId, boost::timers::portable::microsec_timer> TimerSessionMap;