delete unused variable "myWinnerState" in player

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floty committed 2011-10-29 16:21:29 +00:00
1 parent bb3fb9e13c
commit 7798bd0f37
6 files changed
+6 -29

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@@ -107,8 +107,6 @@ public:
virtual void setSBluffStatus ( bool theValue ) =0;
virtual bool getSBluffStatus() const =0;
virtual void setMyWinnerState ( bool theValue, int pot ) =0;
virtual void action() =0;
virtual int checkMyAction(int targetAction, int targetBet, int highestSet, int minimumRaise, int smallBlind) = 0;