delete unused variable "myWinnerState" in player
This commit is contained in:
@@ -107,8 +107,6 @@ public:
|
||||
virtual void setSBluffStatus ( bool theValue ) =0;
|
||||
virtual bool getSBluffStatus() const =0;
|
||||
|
||||
virtual void setMyWinnerState ( bool theValue, int pot ) =0;
|
||||
|
||||
virtual void action() =0;
|
||||
virtual int checkMyAction(int targetAction, int targetBet, int highestSet, int minimumRaise, int smallBlind) = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user