delete unused variable "myWinnerState" in player

This commit is contained in:
floty
2011-10-29 16:21:29 +00:00
parent bb3fb9e13c
commit 7798bd0f37
6 changed files with 6 additions and 29 deletions
-2
View File
@@ -107,8 +107,6 @@ public:
virtual void setSBluffStatus ( bool theValue ) =0;
virtual bool getSBluffStatus() const =0;
virtual void setMyWinnerState ( bool theValue, int pot ) =0;
virtual void action() =0;
virtual int checkMyAction(int targetAction, int targetBet, int highestSet, int minimumRaise, int smallBlind) = 0;