Updating protocol files for tests.
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@@ -36,6 +36,7 @@ import pokerth_protocol.ChatRequestMessage.ChatRequestMessageSequenceType;
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import pokerth_protocol.ChatRequestMessage.ChatRequestMessageSequenceType.ChatRequestTypeChoiceType;
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import pokerth_protocol.NetGameInfo.EndRaiseModeEnumType;
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import pokerth_protocol.NetGameInfo.NetGameTypeEnumType;
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import pokerth_protocol.InitialNonZeroAmountOfMoney;
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public class ChatTest extends TestBase {
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@@ -162,7 +163,7 @@ public class ChatTest extends TestBase {
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assertEquals(playerId[0], msg.getChatMessage().getValue().getChatType().getChatTypePrivate().getPlayerId().getValue().longValue());
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// Game messages can be sent by registered users within a game.
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Collection<Integer> l = new ArrayList<Integer>();
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Collection<InitialNonZeroAmountOfMoney> l = new ArrayList<InitialNonZeroAmountOfMoney>();
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NetGameInfo gameInfo = createGameInfo(5, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 100, GuestUser + " game list normal game", l, 10, 0, 2, 2000);
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sendMessage(createGameRequestMsg(
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gameInfo,
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