lobbychat class added
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "lobbychat.h"
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#include "gamelobbydialogimpl.h"
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#include "session.h"
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using namespace std;
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LobbyChat::LobbyChat(gameLobbyDialogImpl* l) : myLobby(l)
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{
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connect(this, SIGNAL(signalChatMessage(QString, QString)), this, SLOT(receiveMessage(QString, QString)));
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}
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LobbyChat::~LobbyChat()
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{
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}
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void LobbyChat::sendMessage() {
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myLobby->getSession().sendChatMessage(myLobby->lineEdit_ChatInput->text().toUtf8().constData());
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myLobby->lineEdit_ChatInput->setText("");
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}
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void LobbyChat::receiveMessage(QString playerName, QString message) {
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myLobby->textBrowser_ChatDisplay->append(playerName + ": " + message);
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}
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void LobbyChat::checkInputLength(QString string) {
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if(string.toUtf8().length() > 120) myLobby->lineEdit_ChatInput->setMaxLength(string.length());
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}
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void LobbyChat::clearChat() {
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myLobby->textBrowser_ChatDisplay->clear();
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/* QStringList wordList;
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wordList << "alpha" << "omega" << "omicron" << "zeta";*/
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// QCompleter *completer = new QCompleter(wordList, this);
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// completer->setCaseSensitivity(Qt::CaseInsensitive);
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// completer->setCompletionMode(QCompleter::InlineCompletion);
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// // lineEdit_ChatInput->setCompleter(completer);
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}
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