Changed network code for new player lists.
This commit is contained in:
@@ -196,8 +196,6 @@ protected:
|
||||
// Protected constructor - this is a singleton.
|
||||
ServerGameStateStartRound();
|
||||
|
||||
static std::list<boost::shared_ptr<PlayerInterface> > GetActivePlayers(Game &curGame);
|
||||
|
||||
private:
|
||||
|
||||
static boost::thread_specific_ptr<ServerGameStateStartRound> Ptr;
|
||||
|
||||
Reference in New Issue
Block a user