Changed network code for new player lists.

This commit is contained in:
lotodore
2007-09-27 14:17:07 +00:00
parent c469eb5848
commit 78bf4820af
11 changed files with 160 additions and 220 deletions
-2
View File
@@ -196,8 +196,6 @@ protected:
// Protected constructor - this is a singleton.
ServerGameStateStartRound();
static std::list<boost::shared_ptr<PlayerInterface> > GetActivePlayers(Game &curGame);
private:
static boost::thread_specific_ptr<ServerGameStateStartRound> Ptr;