Next steps for voting to kick a user.
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@@ -773,7 +773,7 @@ AbstractClientStateReceiving::Process(ClientThread &client)
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{
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NetPacketStartKickPlayerPetition::Data petitionData;
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tmpPacket->ToNetPacketStartKickPlayerPetition()->GetData(petitionData);
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// TODO
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client.GetGui().startVoteOnKick(petitionData.kickPlayerId, petitionData.kickTimeoutSec, petitionData.numVotesNeededToKick);
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}
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else if (tmpPacket->ToNetPacketAvatarHeader())
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{
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@@ -215,7 +215,7 @@ AbstractServerGameStateReceiving::Process(ServerGameThread &server)
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startPetitionData.kickTimeoutSec = SERVER_VOTE_KICK_TIMEOUT_SEC;
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startPetitionData.numVotesNeededToKick = voteData->numVotesToKick;
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static_cast<NetPacketStartKickPlayerPetition *>(startPetition.get())->SetData(startPetitionData);
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server.GetSender().Send(session.sessionData, startPetition);
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server.SendToAllPlayers(startPetition, SessionData::Game);
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}
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}
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}
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