Block bad game names on server.
This commit is contained in:
@@ -50,7 +50,7 @@ ConfigFile::ConfigFile(char *argv0, bool readonly) : noWriteAccess(readonly)
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myConfigState = OK;
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// !!!! Revisionsnummer der Configdefaults !!!!!
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configRev = 85;
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configRev = 86;
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//standard defaults
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logOnOffDefault = "1";
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@@ -280,6 +280,7 @@ ConfigFile::ConfigFile(char *argv0, bool readonly) : noWriteAccess(readonly)
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configList.push_back(ConfigInfo("DBServerPassword", CONFIG_TYPE_STRING, ""));
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configList.push_back(ConfigInfo("DBServerDatabaseName", CONFIG_TYPE_STRING, "pokerth"));
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configList.push_back(ConfigInfo("DBServerEncryptionKey", CONFIG_TYPE_STRING, ""));
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configList.push_back(ConfigInfo("GameNameBadWordList", CONFIG_TYPE_STRING_LIST, "regex"));
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//fill tempList firstTime
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configBufferList = configList;
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@@ -863,6 +863,7 @@ void startWindowImpl::networkNotification(int notificationId)
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QMessageBox::Close); }
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break;
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case NTF_NET_JOIN_GAME_NAME_IN_USE:
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case NTF_NET_JOIN_GAME_BAD_NAME:
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{ changeContentDialogImpl dialog(this, myConfig, CHANGE_INET_GAME_NAME);
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dialog.exec();
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if(dialog.result() == QDialog::Accepted) {
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@@ -51,7 +51,7 @@ ServerBanManager::BanPlayerRegex(const string &playerRegex, unsigned durationHou
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TimedPlayerBan tmpBan;
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tmpBan.timer = InternalRegisterTimedBan(banId, durationHours);
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tmpBan.nameRegex = boost::regex(playerRegex, boost::regex_constants::no_except);
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tmpBan.nameRegex = boost::regex(playerRegex, boost::regex::extended | boost::regex::icase);
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m_banPlayerNameMap[banId] = tmpBan;
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}
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@@ -186,6 +186,36 @@ ServerBanManager::IsIPAddressBanned(const std::string &ipAddress) const
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return retVal;
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}
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void
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ServerBanManager::InitGameNameBadWordList(const std::list<string> &badWordList)
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{
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list<string>::const_iterator i = badWordList.begin();
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list<string>::const_iterator end = badWordList.end();
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while (i != end)
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{
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m_gameNameBadWordFilter.push_back(boost::regex(*i, boost::regex::extended | boost::regex::icase));
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++i;
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}
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}
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bool
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ServerBanManager::IsBadGameName(const std::string &name) const
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{
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bool retVal = false;
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RegexList::const_iterator i = m_gameNameBadWordFilter.begin();
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RegexList::const_iterator end = m_gameNameBadWordFilter.end();
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while (i != end)
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{
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if (regex_match(name, *i))
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{
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retVal = true;
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break;
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}
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++i;
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}
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return retVal;
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}
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boost::shared_ptr<boost::asio::deadline_timer>
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ServerBanManager::InternalRegisterTimedBan(unsigned timerId, unsigned durationHours)
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{
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@@ -145,23 +145,23 @@ static void PerformPlayerAction(ServerGame &server, boost::shared_ptr<PlayerInte
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player->setMySet(bet);
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// update minimumRaise and lastActionPlayer
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// update minimumRaise and lastActionPlayer
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switch(action) {
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case PLAYER_ACTION_BET: {
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curGame.getCurrentHand()->getCurrentBeRo()->setMinimumRaise(bet);
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curGame.getCurrentHand()->setLastActionPlayer(player->getMyUniqueID());
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curGame.getCurrentHand()->setLastActionPlayer(player->getMyUniqueID());
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} break;
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case PLAYER_ACTION_RAISE: {
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curGame.getCurrentHand()->getCurrentBeRo()->setMinimumRaise(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet());
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curGame.getCurrentHand()->setLastActionPlayer(player->getMyUniqueID());
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curGame.getCurrentHand()->setLastActionPlayer(player->getMyUniqueID());
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} break;
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case PLAYER_ACTION_ALLIN: {
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if(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() > curGame.getCurrentHand()->getCurrentBeRo()->getMinimumRaise()) {
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curGame.getCurrentHand()->getCurrentBeRo()->setMinimumRaise(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet());
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}
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if(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() > 0) {
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curGame.getCurrentHand()->setLastActionPlayer(player->getMyUniqueID());
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}
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if(player->getMySet() - curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() > 0) {
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curGame.getCurrentHand()->setLastActionPlayer(player->getMyUniqueID());
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}
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} break;
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default: {
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}
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@@ -202,6 +202,8 @@ ServerLobbyThread::Init(const string &logDir)
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m_serverConfig->readConfigString("DBServerPassword"),
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m_serverConfig->readConfigString("DBServerDatabaseName"),
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m_serverConfig->readConfigString("DBServerEncryptionKey"));
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GetBanManager().InitGameNameBadWordList(m_serverConfig->readConfigStringList("GameNameBadWordList"));
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}
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void
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@@ -1335,6 +1337,10 @@ ServerLobbyThread::HandleNetPacketCreateGame(SessionWrapper session, const std::
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{
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SendJoinGameFailed(session.sessionData, gameId, NTF_NET_JOIN_GAME_NAME_IN_USE);
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}
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else if (GetBanManager().IsBadGameName(gameName))
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{
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SendJoinGameFailed(session.sessionData, gameId, NTF_NET_JOIN_GAME_BAD_NAME);
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}
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else if (session.playerData->GetRights() == PLAYER_RIGHTS_GUEST
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&& tmpData.gameType != GAME_TYPE_NORMAL)
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{
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@@ -26,6 +26,7 @@
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#include <boost/asio.hpp>
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#include <boost/enable_shared_from_this.hpp>
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#include <map>
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#include <list>
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#include <string>
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class ServerBanManager : public boost::enable_shared_from_this<ServerBanManager>
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@@ -44,7 +45,11 @@ public:
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bool IsPlayerBanned(const std::string &name) const;
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bool IsIPAddressBanned(const std::string &ipAddress) const;
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void InitGameNameBadWordList(const std::list<std::string> &badWordList);
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bool IsBadGameName(const std::string &name) const;
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protected:
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struct TimedPlayerBan
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{
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boost::shared_ptr<boost::asio::deadline_timer> timer;
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@@ -57,18 +62,20 @@ protected:
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std::string ipAddress;
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};
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typedef std::map<unsigned, TimedPlayerBan> RegexMap;
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typedef std::map<unsigned, TimedIPBan> IPAddressMap;
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typedef std::list<boost::regex> RegexList;
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boost::shared_ptr<boost::asio::deadline_timer> InternalRegisterTimedBan(unsigned timerId, unsigned durationHours);
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void TimerRemoveBan(const boost::system::error_code &ec, unsigned banId, boost::shared_ptr<boost::asio::deadline_timer> timer);
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boost::shared_ptr<boost::asio::io_service> m_ioService;
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typedef std::map<unsigned, TimedPlayerBan> RegexMap;
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typedef std::map<unsigned, TimedIPBan> IPAddressMap;
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unsigned GetNextBanId();
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private:
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RegexMap m_banPlayerNameMap;
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RegexList m_gameNameBadWordFilter;
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IPAddressMap m_banIPAddressMap;
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unsigned m_curBanId;
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mutable boost::mutex m_banMutex;
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@@ -115,7 +115,8 @@
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#define NTF_NET_JOIN_GUEST_FORBIDDEN 214
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#define NTF_NET_JOIN_NOT_INVITED 215
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#define NTF_NET_JOIN_GAME_NAME_IN_USE 216
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#define NTF_NET_JOIN_INVALID_SETTINGS 217
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#define NTF_NET_JOIN_GAME_BAD_NAME 217
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#define NTF_NET_JOIN_INVALID_SETTINGS 218
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// Notifications - version
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#define NTF_NET_NEW_RELEASE_AVAILABLE 220
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