Notify GUI when start synchronization is running.
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@@ -1458,6 +1458,7 @@ ClientStateWaitGame::InternalHandlePacket(boost::shared_ptr<ClientThread> client
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{
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if (tmpPacket->GetMsg()->present == PokerTHMessage_PR_startEventMessage)
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{
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client->GetCallback().SignalNetClientGameInfo(MSG_NET_GAME_CLIENT_SYNCSTART);
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client->SetState(ClientStateSynchronizeStart::Instance());
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}
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else if (tmpPacket->GetMsg()->present == PokerTHMessage_PR_gamePlayerMessage)
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