next steps startwindow-integration --> UNSTABLE
This commit is contained in:
@@ -2935,6 +2935,7 @@ void gameTableImpl::closeGameTable() {
|
|||||||
|
|
||||||
if (myServerGuiInterface.get() && myServerGuiInterface->getSession().isNetworkServerRunning()) {
|
if (myServerGuiInterface.get() && myServerGuiInterface->getSession().isNetworkServerRunning()) {
|
||||||
|
|
||||||
|
qDebug() << "jo1";
|
||||||
QMessageBox msgBox(QMessageBox::Warning, tr("Closing PokerTH during network game"),
|
QMessageBox msgBox(QMessageBox::Warning, tr("Closing PokerTH during network game"),
|
||||||
tr("You are the hosting server. Do you want to close PokerTH anyway?"), QMessageBox::Yes | QMessageBox::No, this);
|
tr("You are the hosting server. Do you want to close PokerTH anyway?"), QMessageBox::Yes | QMessageBox::No, this);
|
||||||
|
|
||||||
@@ -2947,6 +2948,7 @@ void gameTableImpl::closeGameTable() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
qDebug() << "jo2";
|
||||||
mySession->terminateNetworkClient();
|
mySession->terminateNetworkClient();
|
||||||
stopTimer();
|
stopTimer();
|
||||||
myStartWindow->show();
|
myStartWindow->show();
|
||||||
|
|||||||
@@ -339,9 +339,7 @@ void startWindowImpl::joinGameLobby() {
|
|||||||
if (myConnectToServerDialog->result() == QDialog::Rejected ) {
|
if (myConnectToServerDialog->result() == QDialog::Rejected ) {
|
||||||
mySession->terminateNetworkClient();
|
mySession->terminateNetworkClient();
|
||||||
}
|
}
|
||||||
else
|
else {
|
||||||
{
|
|
||||||
this->hide();
|
|
||||||
showLobbyDialog();
|
showLobbyDialog();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -477,6 +475,8 @@ void startWindowImpl::showClientDialog()
|
|||||||
{
|
{
|
||||||
if (myGuiInterface->getMyW()->isVisible())
|
if (myGuiInterface->getMyW()->isVisible())
|
||||||
myGuiInterface->getMyW()->hide();
|
myGuiInterface->getMyW()->hide();
|
||||||
|
if (!this->isVisible())
|
||||||
|
this->show();
|
||||||
if (!myStartNetworkGameDialog->isVisible())
|
if (!myStartNetworkGameDialog->isVisible())
|
||||||
showNetworkStartDialog();
|
showNetworkStartDialog();
|
||||||
}
|
}
|
||||||
@@ -484,6 +484,8 @@ void startWindowImpl::showClientDialog()
|
|||||||
{
|
{
|
||||||
if (myGuiInterface->getMyW()->isVisible())
|
if (myGuiInterface->getMyW()->isVisible())
|
||||||
myGuiInterface->getMyW()->hide();
|
myGuiInterface->getMyW()->hide();
|
||||||
|
if (!this->isVisible())
|
||||||
|
this->show();
|
||||||
if (!myGameLobbyDialog->isVisible())
|
if (!myGameLobbyDialog->isVisible())
|
||||||
showLobbyDialog();
|
showLobbyDialog();
|
||||||
}
|
}
|
||||||
@@ -495,6 +497,7 @@ void startWindowImpl::showLobbyDialog()
|
|||||||
|
|
||||||
if (myGameLobbyDialog->result() == QDialog::Accepted)
|
if (myGameLobbyDialog->result() == QDialog::Accepted)
|
||||||
{
|
{
|
||||||
|
this->hide();
|
||||||
//some gui modifications
|
//some gui modifications
|
||||||
myGuiInterface->getMyW()->networkGameModification();
|
myGuiInterface->getMyW()->networkGameModification();
|
||||||
}
|
}
|
||||||
@@ -510,6 +513,7 @@ void startWindowImpl::showNetworkStartDialog()
|
|||||||
|
|
||||||
if (myStartNetworkGameDialog->result() == QDialog::Accepted ) {
|
if (myStartNetworkGameDialog->result() == QDialog::Accepted ) {
|
||||||
|
|
||||||
|
this->hide();
|
||||||
//some gui modifications
|
//some gui modifications
|
||||||
myGuiInterface->getMyW()->networkGameModification();
|
myGuiInterface->getMyW()->networkGameModification();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user