cleaning code and hopefully last part of refactoring playerArray to playerLists ;)

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floty committed 2007-10-19 14:03:12 +00:00
1 parent 1974abeee8
commit 7c2e8dc777
24 files changed
+169 -2082

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@@ -37,7 +37,7 @@ public:
virtual ~BoardInterface();
//
virtual void setPlayerLists(/*std::vector<boost::shared_ptr<PlayerInterface> >,*/ PlayerList, PlayerList, PlayerList) =0;
virtual void setPlayerLists(PlayerList, PlayerList, PlayerList) =0;
virtual void setHand(HandInterface*) =0;
//
virtual void setMyCards(int* theValue) =0;