Changes in preparation for the integration of the network server. GUI does not directly know Game and Hand any more, only Session. WARNING: This version crashes due to initialization order problems.
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@@ -30,7 +30,6 @@ LocalHand::LocalHand(EngineFactory *f, GuiInterface *g, BoardInterface *b, Playe
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CardsValue myCardsValue;
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myGui->setHand(this);
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myBoard->setHand(this);
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