diff --git a/src/net/common/clientstate.cpp b/src/net/common/clientstate.cpp index b1f40961..d8b32d44 100644 --- a/src/net/common/clientstate.cpp +++ b/src/net/common/clientstate.cpp @@ -937,6 +937,8 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptrgetMySet()); } + // Update last players turn only after the blinds. + curGame->getCurrentHand()->setLastPlayersTurn(tmpPlayer->getMyID()); } tmpPlayer->setMyAction(actionDoneData.playerAction); @@ -945,7 +947,6 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptrgetCurrentHand()->getCurrentBeRo()->setHighestSet(actionDoneData.highestSet); curGame->getCurrentHand()->getBoard()->collectSets(); curGame->getCurrentHand()->switchRounds(); - curGame->getCurrentHand()->setLastPlayersTurn(tmpPlayer->getMyID()); //log blinds sets after setting bigblind-button if (isBigBlind) {