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@@ -25,13 +25,13 @@ using System.Net.Sockets;
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using System.IO;
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/*
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struct GCC_PACKED NetPacketJoinGameData
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{
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NetPacketHeader head;
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u_int32_t gameId;
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u_int16_t passwordLength;
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u_int16_t reserved;
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};
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struct GCC_PACKED NetPacketJoinGameData
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{
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NetPacketHeader head;
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u_int32_t gameId;
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u_int16_t passwordLength;
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u_int16_t reserved;
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};
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*/
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namespace pokerth_console
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@@ -25,14 +25,14 @@ using System.Net.Sockets;
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using System.IO;
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/*
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struct GCC_PACKED NetPacketPlayerInfoData
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{
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NetPacketHeader head;
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u_int32_t playerId;
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u_int16_t playerFlags;
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u_int16_t playerNameLength;
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u_int32_t reserved;
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};
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struct GCC_PACKED NetPacketPlayerInfoData
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{
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NetPacketHeader head;
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u_int32_t playerId;
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u_int16_t playerFlags;
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u_int16_t playerNameLength;
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u_int32_t reserved;
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};
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*/
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namespace pokerth_console
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@@ -25,11 +25,11 @@ using System.Net.Sockets;
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using System.IO;
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/*
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struct GCC_PACKED NetPacketRetrievePlayerInfoData
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{
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NetPacketHeader head;
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u_int32_t playerId;
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};
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struct GCC_PACKED NetPacketRetrievePlayerInfoData
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{
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NetPacketHeader head;
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u_int32_t playerId;
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};
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*/
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namespace pokerth_console
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