applying astyle

This commit is contained in:
floty
2011-10-26 22:29:47 +00:00
parent fa01ab57d6
commit 7f13da91e5
38 changed files with 443 additions and 447 deletions
+3 -3
View File
@@ -25,7 +25,7 @@
using namespace std;
LocalBeRo::LocalBeRo(HandInterface* hi, unsigned dP, int sB, GameState gS)
: BeRoInterface(), myHand(hi), myBeRoID(gS), dealerPosition(dP), smallBlindPosition(0), dealerPositionId(dP), smallBlindPositionId(0), bigBlindPositionId(0), smallBlind(sB), highestSet(0), minimumRaise(2*sB), fullBetRule(false), firstRun(true), firstRunGui(true), firstRound(true), firstHeadsUpRound(true), currentPlayersTurnId(0), firstRoundLastPlayersTurnId(0), logBoardCardsDone(false)
: BeRoInterface(), myHand(hi), myBeRoID(gS), dealerPosition(dP), smallBlindPosition(0), dealerPositionId(dP), smallBlindPositionId(0), bigBlindPositionId(0), smallBlind(sB), highestSet(0), minimumRaise(2*sB), fullBetRule(false), firstRun(true), firstRunGui(true), firstRound(true), firstHeadsUpRound(true), currentPlayersTurnId(0), firstRoundLastPlayersTurnId(0), logBoardCardsDone(false)
{
currentPlayersTurnIt = myHand->getRunningPlayerList()->begin();
lastPlayersTurnIt = myHand->getRunningPlayerList()->begin();
@@ -84,7 +84,7 @@ void LocalBeRo::run()
if(firstRunGui) {
firstRunGui = false;
myHand->setPreviousPlayerID(-1);
myHand->setPreviousPlayerID(-1);
myHand->getGuiInterface()->dealBeRoCards(myBeRoID);
} else {
@@ -176,7 +176,7 @@ void LocalBeRo::run()
// aktuelle bero nicht dran, weil alle Sets gleich sind
//also gehe in naechste bero
myHand->setCurrentRound(GameState(myBeRoID+1));
myHand->setCurrentRound(GameState(myBeRoID+1));
//Action loeschen und ActionButtons refresh
for(it_c=myHand->getRunningPlayerList()->begin(); it_c!=myHand->getRunningPlayerList()->end(); ++it_c) {