applying astyle

This commit is contained in:
floty
2011-10-26 22:29:47 +00:00
parent fa01ab57d6
commit 7f13da91e5
38 changed files with 443 additions and 447 deletions
+12 -12
View File
@@ -88,10 +88,10 @@ public:
return startQuantityPlayers;
}
void setCurrentRound(GameState theValue) {
void setCurrentRound(GameState theValue) {
currentRound = theValue;
}
GameState getCurrentRound() const {
GameState getCurrentRound() const {
return currentRound;
}
@@ -130,16 +130,16 @@ public:
return bettingRoundsPlayed;
}
void setPreviousPlayerID(int theValue) {
previousPlayerID = theValue;
void setPreviousPlayerID(int theValue) {
previousPlayerID = theValue;
}
int getPreviousPlayerID() const {
return previousPlayerID;
int getPreviousPlayerID() const {
return previousPlayerID;
}
void setLastActionPlayerID ( unsigned theValue );
unsigned getLastActionPlayerID() const {
return lastActionPlayerID;
void setLastActionPlayerID ( unsigned theValue );
unsigned getLastActionPlayerID() const {
return lastActionPlayerID;
}
void setCardsShown(bool theValue) {
@@ -177,12 +177,12 @@ private:
unsigned dealerPosition;
unsigned smallBlindPosition;
unsigned bigBlindPosition;
GameState currentRound;
GameState currentRound;
int smallBlind;
int startCash;
int previousPlayerID;
unsigned lastActionPlayerID;
int previousPlayerID;
unsigned lastActionPlayerID;
bool allInCondition;
bool cardsShown;