applying astyle
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@@ -62,8 +62,8 @@ public:
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virtual int getMySet() const =0;
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virtual int getMyLastRelativeSet() const =0;
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virtual void setMyAction(PlayerAction theValue, bool blind=0) =0;
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virtual PlayerAction getMyAction() const =0;
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virtual void setMyAction(PlayerAction theValue, bool blind=0) =0;
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virtual PlayerAction getMyAction() const =0;
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virtual void setMyButton(int theValue) =0;
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virtual int getMyButton() const =0;
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