bugfix for #275: remove dealerPosition from constructor of localBoard and transmit when it's needed
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@@ -44,7 +44,7 @@ class HandInterface;
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class ClientBoard : public BoardInterface
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{
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public:
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ClientBoard(unsigned dealerPosition);
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ClientBoard();
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~ClientBoard();
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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@@ -63,7 +63,7 @@ public:
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void collectSets();
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void collectPot();
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void distributePot();
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void distributePot(unsigned);
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void determinePlayerNeedToShowCards();
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std::list<unsigned> getWinners() const;
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@@ -85,7 +85,6 @@ private:
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int myCards[5];
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int pot;
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int sets;
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unsigned dealerPosition;
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bool allInCondition;
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unsigned lastActionPlayerID;
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};
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